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 Post subject: GHost 101
PostPosted: December 21st, 2010, 10:40 am 
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Joined: October 18th, 2010, 8:43 am
Posts: 626
Whats this?
This is a guide on using GHost++. *Ghost One is basically a GUI wrapper of GHost++. Though the GHost++ its included with is abit customized.* More specifically, to use its !fakeplayer command, AKA, the "I can play RPG's by myself offline wooots" command. So were just gona cover the real~ basics.


Things you will need:

-A computer running windows
-GHost One : http://www.codelain.com/forum/index.php?topic=11643.0
-Warcraft 3


Step One!
Install/extract GHost One. Duh.


Step Two~
Run GHostOne.exe found in your folder you extracted/installed to. If your running this for the first time a window will pop up.
Image
Thats good, check if "bot_war3path=" is the directory of your warcraft 3 then press yes. The little window will disappear. So now go to your taskbar and double click the GHost One icon to bring the main window up:
Image

Step Three..

You would be seeing the main window of GHost One now
Spoiler:
Image

Great. So now press the little button that says "Stop GHost"
Now were going to make the map.cfg of the map you would want to play. Open the folder "mapcfgs" in your GHost One folder. Theres quite a few default configs inside, none of them RPG's though. You should delete all the config files unless you plan to use those later or just delete map.cfg as I'm going to use map.cfg as the map to be hosted.

Open up notepad and paste this in
Code:
map_path =
map_localpath =

Now put in the map path and the map name. Here's an example using a TkoK map in my map downloads folder
Code:
map_path = Maps\Download\TKoK_Eastern-3.0.4beta920.w3x
map_localpath = TKoK_Eastern-3.0.4beta920.w3x

Save it as map.cfg in your "mapcfgs" folder.


Step Four :
Open up ghost.cfg in your GHost One folder using notepad or any text editor.
Search for "bot_autohostmaximumgames"
You should be able to see something like
Code:
bot_autohostmaximumgames = 0
bot_autohostautostartplayers = 10
bot_autohostallowstart = 0
bot_autohostlocal = 0
bot_autohostowner = one
bot_autohostmapcfg = map.cfg
bot_autohostgamename = auto -sd EU pros


Change it to
Code:
bot_autohostmaximumgames = 1
bot_autohostautostartplayers = 10
bot_autohostallowstart = 0
bot_autohostlocal = 0
bot_autohostowner = <Your name on warcraft 3 LAN>
bot_autohostmapcfg = map.cfg
bot_autohostgamename = <Any name really.>

Don't forget to save!

Step 5 *yay*
Now remember we switched GHost off earlier? Now switch it back on!
It should show something like this in the "GHost" tab. The tabs are at the top if you haven't noticed
Spoiler:
Image

If you haven't started up warcraft 3 start it up now, the party's about to begin :3
In your LAN lobby. *You might need to wait 10seconds for it to appear* A game will magically appear!!!!! LIKE MAGIC~!
Spoiler:
Image

Now enter the room and type !fakeplayer. Which is what this whole guide is about~ so dont type it wrongly D:<
Spoiler:
Image

A mysterious player will suddenly enter the room even without the internet on... Creepy.
Type !start or, !startn to start without countdown. Enjoy.

This would end the guide for "anti anti-singleplayer without map modifications".
Have fun!


Last edited by Nuuby on December 22nd, 2010, 7:16 am, edited 1 time in total.

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 Post subject: Re: GHost 101
PostPosted: December 21st, 2010, 3:32 pm 
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Grammar King
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Joined: June 22nd, 2008, 10:11 pm
Posts: 2361
Location: Mostly USEast
Title: Worst human for 4eva
you know, some maps make it so that the name "FakePlayer" isn't counted during the player count.
Though, it's not like it would be hard to find and change that line of JASS.


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 Post subject: Re: GHost 101
PostPosted: December 21st, 2010, 3:39 pm 
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Joined: February 3rd, 2009, 11:28 pm
Posts: 2195
Location: Wisconsin
0.0. Thanks.
This can also be done with ListChecker by the way.


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 Post subject: Re: GHost 101
PostPosted: December 21st, 2010, 6:42 pm 
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Joined: January 27th, 2007, 4:46 pm
Posts: 5090
Location: Greece, Veria
Nice one, made it sticky.

PS: You need a better title for you topic, edit it as im lazy right now.


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 Post subject: Re: GHost 101
PostPosted: December 21st, 2010, 7:18 pm 
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Grammar King
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Joined: June 22nd, 2008, 10:11 pm
Posts: 2361
Location: Mostly USEast
Title: Worst human for 4eva
What's wrong with his title?


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 Post subject: Re: GHost 101
PostPosted: December 21st, 2010, 9:46 pm 
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Joined: October 26th, 2009, 10:22 pm
Posts: 348
Title: mib^
it sais Ghost 101 but he sais its a tutorial for ghost++ and he put link for ghost one in topic... im totally confused

btw as i "heard"
theres a big diffrence between GHost One and GHost++


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 Post subject: Re: GHost 101
PostPosted: December 21st, 2010, 9:59 pm 
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Joined: February 3rd, 2009, 11:28 pm
Posts: 2195
Location: Wisconsin
He meant GHost 1.


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 Post subject: Re: GHost 101
PostPosted: December 21st, 2010, 11:42 pm 
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Grammar King
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Joined: June 22nd, 2008, 10:11 pm
Posts: 2361
Location: Mostly USEast
Title: Worst human for 4eva
GHost one works much better than ++, in my experience.


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 Post subject: Re: GHost 101
PostPosted: December 22nd, 2010, 8:18 am 
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Joined: October 18th, 2010, 8:43 am
Posts: 626
GHost 101 is like a play on the name GHost One
Its in numerical form cos GHost One o' One would look rather long \:

GHost One is a GUI wrapper of a custom version of GHost++. This tutorial should work for plain GHost++ too I suppose

I prefer GHost One over GHost++. It has GGC support~ And well the GUI is nicer to look at then the console
And I still cant compile GHost One's GHost++ source >=

And I haven't seen any maps with anti-fakeplayer yet hehe. But you can just recompile GHost++ with a different fakeplayer name


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 Post subject: Re: GHost 101
PostPosted: December 22nd, 2010, 4:20 pm 
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Grammar King
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Joined: June 22nd, 2008, 10:11 pm
Posts: 2361
Location: Mostly USEast
Title: Worst human for 4eva
I've seen three or so maps that customdefeat anyone named "FakePlayer".
Sucks to be that guy.


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