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PostPosted: October 10th, 2011, 11:01 am 
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Joined: March 18th, 2011, 1:05 pm
Posts: 65
Title: so sad
I is using cp this to cheat maps
but I shortened it,and I is in trouble, sad truth


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PostPosted: October 10th, 2011, 8:58 pm 
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Joined: February 3rd, 2009, 11:28 pm
Posts: 2394
So, I don't get your cheatpack at all.

Here is the str action.
Quote:
call SetHeroStr(royal_unit,royaladn,true)

So I looked for royal_unit
In the same function there is this:
Quote:
endif
set royal_string=""
set royaleerf=""
set royal_player=null
set royal_group=null
set royal_unit=null

So, if you type any message, it sets royal_unit to null. Unless I'm not understanding something, it's understandable why this isn't working.


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PostPosted: October 10th, 2011, 10:05 pm 
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Joined: March 30th, 2009, 9:02 pm
Posts: 682
thats at the end =/
its basically like JJCP where at the end it sets the vars to nothing (to avoid leaks)


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