colinjames12 wrote:
for the nth time, I already know what a memory leak is. Please take a look at my triggers first.
Here's my map if someone wants to check it out. The amount of variables and triggers may give you a headache but at least take a look at the ones with periodic events.
That's at least 30+ periodic triggers with 0.03 second intervals. If you compare that with DotA, which has 6 periodic triggers and the shortest interval is 0.5 seconds and those which have intervals below 2 seconds are local triggers and are destroyed at the end of the function.
You don't say.