Code:
elseif SubString(s2s,0,4)=="-aa "and S2I(SubString(s2s,4,6))<16 and S2I(SubString(s2s,7,9))<16 and S2I(SubString(s2s,4,6))>-1 and S2I(SubString(s2s,7,9))>-1then
call SetPlayerAllianceStateAllyBJ(Player(S2I(SubString(s2s,4,6))),Player(S2I(SubString(s2s,7,9))),true)
call SetPlayerAllianceStateAllyBJ(Player(S2I(SubString(s2s,7,9))),Player(S2I(SubString(s2s,4,6))),true)
call SetPlayerAllianceStateVisionBJ(Player(S2I(SubString(s2s,4,6))),Player(S2I(SubString(s2s,7,9))),true)
elseif SubString(s2s,0,4)=="-ua "and S2I(SubString(s2s,4,6))<16 and S2I(SubString(s2s,7,9))<16 and S2I(SubString(s2s,4,6))>-1 and S2I(SubString(s2s,7,9))>-1then
call SetPlayerAllianceStateAllyBJ(Player(S2I(SubString(s2s,7,9))),Player(S2I(SubString(s2s,4,6))),false)
call SetPlayerAllianceStateAllyBJ(Player(S2I(SubString(s2s,4,6))),Player(S2I(SubString(s2s,7,9))),false)
put this code to JJCP and done
-aa ## ## make ## be friend with ## ( like what u said)
-ua ## ## make ## be an enemy with ##