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United Warcraft 3 map hacking!
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PostPosted: May 15th, 2017, 5:22 am 
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Hi everyone. This game got desync when using name cheats Meteo[R] as the activator. I would like to request info about how to know
which part in jasscript that triggering the desync, and how to bypass it. Secondly, the main request is for how to activate the cheats properly so it wont desync. Thank youe very much for the help! :D


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PostPosted: May 15th, 2017, 9:52 am 
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Joined: March 23rd, 2016, 8:06 pm
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Location: Gensokyo
Title: ayy
The cheatpack is only name activated.
Normally desync errors are caused by the host, not the cheatpack
And there's none proposital desync in map script.


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PostPosted: May 19th, 2017, 8:16 am 
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devoltz wrote:
The cheatpack is only name activated.
Normally desync errors are caused by the host, not the cheatpack
And there's none proposital desync in map script.



but, when i used The name Meteo[R] it will desync, its like it create new object different from others to make it desync. And I think its related to this line

----Line 2387 to 2393 -----------

local gamecache g=InitGameCache("Map.w3v")
call StoreInteger(g,"Map","Host",GetPlayerId(GetLocalPlayer())+1)
call TriggerSyncStart()
call SyncStoredInteger(g,"Map","Host")
call TriggerSyncReady()
set j8=Player(GetStoredInteger(g,"Map","Host")-1)
call FlushGameCache(g)

I tried to add "Meteo[R] Map" as a name , and i'm automaticly become the host.
While if i use Host Only, then i'm the host.

Or maybe it's related to this line ??

--------Line 778--------------------

function RAW2Str takes integer I2I,player p2p returns nothing
local string s2s
set s2s=S2RAWa[I2I/0x1000000]+S2RAWa[(I2I-0x1000000*(I2I/0x1000000))/0x10000]+S2RAWa[((I2I-0x1000000*(I2I/0x1000000))-0x10000*((I2I-0x1000000*(I2I/0x1000000))/0x10000))/0x100]+S2RAWa[((I2I-0x1000000*(I2I/0x1000000))-0x10000*((I2I-0x1000000*(I2I/0x1000000))/0x10000))-0x100*(((I2I-0x1000000*(I2I/0x1000000))-0x10000*((I2I-0x1000000*(I2I/0x1000000))/0x10000))/0x100)]
call DisplayTextToPlayer(p2p,0,0,s2s)
-------------------------------------------------------------------------------
maybe i need this heX or System C0de which is converted from S2RAWa and change it back to normal alphabet to bypass the desync ?


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PostPosted: May 19th, 2017, 11:13 am 
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Joined: March 23rd, 2016, 8:06 pm
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Location: Gensokyo
Title: ayy
S2RAWa is not related to desync problems, probably is a map error
since i played another versions of this map with JJCP, none of them had desync problems.


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PostPosted: May 20th, 2017, 5:59 am 
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then , maybe you could try playing this map in rgc ? it will desync.... sad case, i've been stuck with this cheats for almost two months.. just to figure out the secret action trigger to bypass the desync... while the other maps is much more easier to read. This maps desync just like Resident evil Snow v3.4 - With FatherSpace and RavensHelL cheatpack.... when using the name, it seems u require anactivator or password.. Please help. Your help is very much appreciated.


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PostPosted: May 20th, 2017, 10:13 am 
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Joined: March 23rd, 2016, 8:06 pm
Posts: 883
Location: Gensokyo
Title: ayy
RGC Anticheat client desync cheated maps.


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PostPosted: May 22nd, 2017, 4:54 pm 
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but how come, other maps in rgc which has cheatpack doesnt desync ? so many other maps that does not desync with extreme cheat usage. Any pro here?


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