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United Warcraft 3 map hacking!
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 Post subject: Starcraft 2 Cheatpack
PostPosted: May 30th, 2010, 6:32 pm 
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Title: I Just Lost the Game
Sorry I haven't logged in for the past few days, guys, but here's what I've been working on.

The first cheatpack for Starcraft 2, complete with instructions on how to insert it!
It's currently unknown if all of the commands work. The majority of them do, but I couldn't test all of them, which is why I'm publishing it now. If you find any issues, please tell me about them. Or, if you have any ideas for what additional commands I should include in the cheatpack, I'd be glad to hear them, too! This will not be a once-and-done release; I will continue to update and add on to this cheatpack as time goes on, at least for the time being.
I think that covers just about everything... The cheatpack itself and accompanying instructions are in the attached .zip file. Oh yeah, a name. I don't really care what we call this cheatpack. That's up to you guys.

On that note, here you are! The first SC2 cheatpack!

edit: Thanks, Krypto. I knew I forgot something.


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 Post subject: Re: Cheatpack
PostPosted: May 30th, 2010, 6:34 pm 
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Joined: March 17th, 2008, 12:07 am
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It's not there.

[Edit]
O dar ett bee!


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 Post subject: Re: Cheatpack
PostPosted: May 30th, 2010, 9:09 pm 
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Joined: February 24th, 2009, 1:31 pm
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Any credits or its all yours? :D
Ill check it out when Ill get home. Thanks for the release.

btw: Hillo said SC2 custom maps are un-cheatable. Is it true? :O


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 Post subject: Re: Cheatpack
PostPosted: May 31st, 2010, 12:28 am 
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Title: I Just Lost the Game
Some credit goes to JJ2197, Dekar, and Aero for the forum, the ideas for the cheats, and for their guides. Their guides taught me how to hack WC3 maps, and by extension, any MPQ. The basic ideas of how to cheat a map translate over to SC2; it's just a little more complex because the internal format of the maps are slightly different.

I don't think it's true; it shouldn't be true. There's nothing in the format of the maps to prevent us from cheating them, and it's going to be a while before people understand Galaxy well enough to write any complex anti-cheats. Maybe they'll make up some simple things like checking for people using cheats or activators and kicking them, but it will be easy enough to remove those. As far as protections on the maps themselves, the same axiom we've been operating under for WC3 still holds true. If the game can open it, we can too. They're still using the same basic MPQ format, and so we can still open maps the way the game does and rebuild them if the need arises. I don't predict any serious issues arising for years. Once people grow more comfortable with Galaxy, the more advanced protections will begin to pop up, just like they did on WC3, but for now, at the introduction... No or little protections, and nobody on the alert for cheats thanks to the fact that everyone will be downloading custom maps. There won't have been years for games to establish themselves and websites so people can be sure they are downloading legitimate versions, and with all the people just buying it and installing it, they won't have the maps to begin with. This is our golden age.


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 Post subject: Re: Cheatpack
PostPosted: May 31st, 2010, 7:11 am 
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Thanks very much, Senethior!


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PostPosted: May 31st, 2010, 8:23 am 
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Lets make a dota for SC2 :D


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PostPosted: May 31st, 2010, 12:37 pm 
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Title: RAWRZ!
Woooo... That looks sick!
Gonna go play around with this :)

Thanks alot!


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PostPosted: June 1st, 2010, 4:58 am 
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Title: ☆Fate Testarossa★
Senethior rox ;D
Can't wait to get teh full version SC2...

EDIT: Is that possible for the command to be shorthen -.-?
Spoiler:
Like -minerals ## into -min ## ..
-vespene ## > -ves ##
-research ## > -res ##
-supplies ## > -sup ##


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PostPosted: June 1st, 2010, 11:02 pm 
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Title: I Just Lost the Game
Sure! I had hoped -m and -v and the rest would be good as shorter commands, but reflecting on that, I suppose needing to type in the player number makes them not very much quicker. We need commands for giving resources to players we choose, though, so I'll use your suggestion of the first three letters of the resource being the shortcut for the full-length command. Look for it in the next update! (I'm going to wait for a few more ideas/bugs to fix before I do that, though)


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PostPosted: June 2nd, 2010, 2:09 pm 
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Joined: June 8th, 2007, 5:08 am
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Title: Angry Bird
who made it? at least give it a name. this is the 1st cp for sc2 man! It deserves at least a name.


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