Dark Invasion II v2.12 [+JJ-CP] NEW!!!!!!!!!!!!!!!!

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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Ne|rd<3
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Re: Dark Invasion II v2.12 [+JJ-CP] NEW!!!!!!!!!!!!!!!!

Post by Ne|rd<3 »

SunStrider wrote:i hav a question can we spawn items?
whenever i try spawning items they never appear, or they crash the game instead.
I tried downloading the item code list..but..the -spawn 6 didn't work.
Anyone can help?

can you link me where u download item code list? and if you want to spawn a item , click a unit with item than type -itemid . and you will get a rawcode like "XXXX" . Than type -spawn "XXXX"
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SunStrider
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Re: Dark Invasion II v2.12 [+JJ-CP] NEW!!!!!!!!!!!!!!!!

Post by SunStrider »

Ne|rd<3 wrote:
SunStrider wrote:i hav a question can we spawn items?
whenever i try spawning items they never appear, or they crash the game instead.
I tried downloading the item code list..but..the -spawn 6 didn't work.
Anyone can help?

can you link me where u download item code list? and if you want to spawn a item , click a unit with item than type -itemid . and you will get a rawcode like "XXXX" . Than type -spawn "XXXX"


Terribly sorry, but i don't have the link to download it.
But here's where you can get it though, go to members and search for "Itsonlyaname" <- i think thats the correct name
Search through his posts, he posted the list somewhere in there.
Sorry i couldn't be of more help.
Last edited by SunStrider on July 22nd, 2009, 8:58 am, edited 1 time in total.
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Ne|rd<3
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Re: Dark Invasion II v2.12 [+JJ-CP] NEW!!!!!!!!!!!!!!!!

Post by Ne|rd<3 »

I lazy to take a search >.< or u search and link me..thanks , anyway , itemcode will not be only 1 digit number and also itemcode not 100% is digit code , some itemcode may like "A0z3" combine..
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SunStrider
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Re: Dark Invasion II v2.12 [+JJ-CP] NEW!!!!!!!!!!!!!!!!

Post by SunStrider »

Ne|rd<3 wrote:I lazy to take a search >.< or u search and link me..thanks , anyway , itemcode will not be only 1 digit number and also itemcode not 100% is digit code , some itemcode may like "A0z3" combine..


Ookay.
I'll copy everything in my notepad and paste it here.
By the way, item codes in DI2 have no letters in them.
Just numbers.
-spawn 1-25( For example -spawn 1 <- this spawns rusty dagger) Daggers.
-spawn 26-49 <- Spawns swords (Naturally, the higher the number the higher level the item.)
-spawn 50-64 <- Spawns 2-handed Swords.
-spawn 65-84 <- Spawns Axes
-spawn 85-104 <- Spawns Spears
-spawn 105-123 <- Spawns Staffs
-spawn 124-142 <- Spawns Bows/Crossbows. Both are 2-handed items.
-spawn 143-167 <- Spawns Shields
-spawn 168-192 <- Spawns Armor
-spawn 193-264 <- Spawns Accessories
-spawn 277-282 <- Spawns Rods
-spawn 283-323 <- Spawns gems. ANY type of gems.
-spawn 360-429 <- spawns spells. (Never tried this myself, might not work with spells.)
All other numbers here are for Consumables and misc.(Used in crafting i think but not too sure.)
-spawn 435-462 <- Spawns Potions.
-spawn 470-623 <- Spawns invalid drops(Does not include weapons. items in this category are eg: Fishscales)

All right guys those numbers NOT listed here should not be tried, i've never tried them myself but when i tried picking up NORMAL items such as mask of death etc, it automatically fataled wc3 for me.

Also in increasing numbers, for example daggers(In case you did not understand what i typed above, -spawn 1 <- spawns the weakest dagger, and -spawn 25 spawns the most powerful dagger.)
This is the format in my notepad.
(1+0,"Rusty Dagger","Dagger_01",1,"1;01;;;00;0000032;0000;0;0;0;0;0;0","009;0003;000;0000;000;0000;000;0000","A plain old rusty dagger. The blade looks like it's going to fall apart at any moment.")
(1+1,"Dirk","Dagger_02",1,"1;01;;;02;0000074;0000;0;0;0;0;0;0","009;0004;000;0000;000;0000;000;0000","A dagger with a long blade that is almost as long as a short sword.")

So if i wanted to spawn the Rusty dagger, you have to type -spawn <Insert number>
The insert number is the number in front of the weapon name, so 1+1 = 2, so type -spawn 2 to spawn the Dirk.

Also, please note that items cannot be spawned in this version.
You've got to spawn them in V2.11b <- Hillo told me this

This version, you can lvlup using the -exp command, but cannot spawn items.
But the -pathoff and -ms 522 cheats are really useful when you need to get someplace, just exploring for fun.

Have fun lul
*Edit*
You CAN spawn the most powerful items, such as -spawn 25 <- strongest dagger but you wont be able to equip it.
All the strongest weapons have lvl 80+ requirements and the current max level is 70 in V2.12
Last edited by SunStrider on July 22nd, 2009, 9:36 am, edited 1 time in total.
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Ne|rd<3
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Re: Dark Invasion II v2.12 [+JJ-CP] NEW!!!!!!!!!!!!!!!!

Post by Ne|rd<3 »

lol , i don't think this will work ( -spawn 1-25 etc. )because normally the itemcode should b 4 digit "XXXX" , will not be "X" . And you can upload the file ?? Don't write here . :evil:
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SunStrider
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Re: Dark Invasion II v2.12 [+JJ-CP] NEW!!!!!!!!!!!!!!!!

Post by SunStrider »

Ne|rd<3 wrote:lol , i don't think this will work ( -spawn 1-25 etc. )because normally the itemcode should b 4 digit "XXXX" , will not be "X" . And you can upload the file ?? Don't write here . :evil:

Like i said...Rawcodes don't work for items..
Its -spawn <Insert Number>
Why do i know? Because i've tried..jeez.

And game items cannot be spawned in this version.
Read this.
Download link for item spawn codes and map is http://forum.wc3edit.net/fulfilled-requests-f13/dark-invasion-ii-2-11-t9839.html?sid=b3668c273b491cc7d1928aedb2cd8aef
Download link on page 2 of the link.

After i spent all that time typing out an explanation you didn't even bother to read it.
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Ne|rd<3
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Re: Dark Invasion II v2.12 [+JJ-CP] NEW!!!!!!!!!!!!!!!!

Post by Ne|rd<3 »

i already explain what you want to know , can seen you dunno what i saying :roll: . Im checking the code , hold on ~
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SunStrider
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Re: Dark Invasion II v2.12 [+JJ-CP] NEW!!!!!!!!!!!!!!!!

Post by SunStrider »

Ne|rd<3 wrote:i already explain what you want to know , can seen you dunno what i saying :roll: . Im checking the code , hold on ~


I think this is a major misunderstanding.
I've already figured out how to spawn items.
I thought you were asking lol
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Ne|rd<3
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Re: Dark Invasion II v2.12 [+JJ-CP] NEW!!!!!!!!!!!!!!!!

Post by Ne|rd<3 »

lol O M G !! I never test the map what the ... i spamming here? I just tested the older version .. LOL ZZZZZ! :oops:
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Ne|rd<3
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Re: Dark Invasion II v2.12 [+JJ-CP] NEW!!!!!!!!!!!!!!!!

Post by Ne|rd<3 »

@SunStirder , i got a kinda stupid question wanna ask you .

Does this code is the older version?

Code: Select all

-spawn 1-25( For example -spawn 1 <- this spawns rusty dagger) Daggers.
-spawn 26-49 <- Spawns swords (Naturally, the higher the number the higher level the item.)
-spawn 50-64 <- Spawns 2-handed Swords.
-spawn 65-84 <- Spawns Axes
-spawn 85-104 <- Spawns Spears
-spawn 105-123 <- Spawns Staffs
-spawn 124-142 <- Spawns Bows/Crossbows. Both are 2-handed items.
-spawn 143-167 <- Spawns Shields
-spawn 168-192 <- Spawns Armor
-spawn 193-264 <- Spawns Accessories
-spawn 277-282 <- Spawns Rods
-spawn 283-323 <- Spawns gems. ANY type of gems.
-spawn 360-429 <- spawns spells. (Never tried this myself, might not work with spells.)
All other numbers here are for Consumables and misc.(Used in crafting i think but not too sure.)
-spawn 435-462 <- Spawns Potions.
-spawn 470-623 <- Spawns invalid drops(Does not include weapons. items in this category are eg: Fishscales)

if its the older version itemcode , i think it will not work at newversion //\\
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