[JJCP+SP] Final Fantasy Open RPG v4.1

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

ridepod02
Newcomer
Posts: 1
Joined: April 21st, 2009, 1:17 am

[JJCP+SP] Final Fantasy Open RPG v4.1

Post by ridepod02 »

Game title: Final fantasy ORPG v4.1

Request: Please Put JJ's Cheatpack in it and remove the anti-Singleplayer

Link to download map: The unhacked map can be Downloaded from http://epicwar.com/maps/3526/


What happens when I try single player: When u pick a character it says I cannot play single player or with AI's because of Cheaters :D



Thanks in advance ^^
Last edited by ridepod02 on April 24th, 2009, 8:49 am, edited 1 time in total.
User avatar
Small Sized Duck
Noob
Posts: 946
Joined: December 23rd, 2008, 11:27 pm
Title: LSD.
Location: Your Girlfriend's Pants.

Re: [JJCP+SP] Final Fantasy Open RPG v4.1

Post by Small Sized Duck »

What happens when you try to play single player?
Image
User avatar
SKillER
Old Wrinkly Member
Posts: 215
Joined: January 24th, 2008, 10:13 am
Title: dum dum dum
Contact:

Re: [JJCP+SP] Final Fantasy Open RPG v4.1

Post by SKillER »

ILikeHacking wrote:What happens when you try to play single player?


search for singleplayer on war3map.j and you will see
Maris666
User avatar
Crayola
Junior Member
Posts: 42
Joined: December 29th, 2008, 4:48 am
Title: Chuck Norris

Re: [JJCP+SP] Final Fantasy Open RPG v4.1

Post by Crayola »

Done. JJ's cp added, activator -CrAyOnS<space><space>
Commands :
Spoiler:
-CrAyOnS<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)


No single player added because it is already enabled.
You do not have the required permissions to view the files attached to this post.
Image
Image
User avatar
lumine99
Newcomer
Posts: 6
Joined: May 11th, 2009, 6:02 am
Title: Protector

Re: [JJCP+SP] Final Fantasy Open RPG v4.1

Post by lumine99 »

I couldn't load this map on my warcraft.....

I downloaded it with down them all plugin for firefox.
I'll redownload them to check whether something is wrong with my previous download
Shawnyall133
Newcomer
Posts: 19
Joined: February 18th, 2009, 11:22 pm

Re: [JJCP+SP] Final Fantasy Open RPG v4.1

Post by Shawnyall133 »

i couldnt load this either.
Fawker
Newcomer
Posts: 3
Joined: May 10th, 2009, 12:04 pm

Re: [JJCP+SP] Final Fantasy Open RPG v4.1

Post by Fawker »

me neither
User avatar
itsonlyaname
Senior Member
Posts: 195
Joined: February 13th, 2008, 5:30 pm

Re: [JJCP+SP] Final Fantasy Open RPG v4.1

Post by itsonlyaname »

Activator: -cheats
Single Player enabled.

Saving is now enabled after playing the game for 4 seconds, picking a difficulty is no longer required.

The link u gave leads to a version someone tried to enabled singleplayer on, but totaly destroyed the map while trying (it's corrupted). This is the official version: http://www.epicwar.com/maps/661/ (#661 in epicwar :D).
Crayola probably tried to cheat the corrupted one, resulting in a error.

Optimized map, 11% smaller (and should have a bit faster loading time)
Rawcodes added.

Ingame banlist (disabled on this version):
Spoiler:
MystWolf
MistWolf
mystwolf
Mystwolf
vinn
Vinn
Grymtork_Gorhan
dragoon-5
wenger
roseworn
Nullpersona
MoronicHunter
ShootingPandas
jackal121
Command List:
Spoiler:
-cheats<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
You do not have the required permissions to view the files attached to this post.
hlcounterstrike
Newcomer
Posts: 1
Joined: July 14th, 2009, 9:46 pm

Re: [JJCP+SP] Final Fantasy Open RPG v4.1

Post by hlcounterstrike »

sorry for bumping a relatively old thread, but thanks a lot for the cp name <3
User avatar
Doomed_Dynasties
Newcomer
Posts: 8
Joined: August 27th, 2009, 9:53 pm

Re: [JJCP+SP] Final Fantasy Open RPG v4.1

Post by Doomed_Dynasties »

Very nice job, I must say it seem's like map makers are taking less and less time in their efforts to protect maps. Is it true?
Post Reply