Xeydo wrote:Great but could you explain more about the anti-mh thing?
this anti-mh within my jass trigger pack atm is not fullproof. in my testmap I have fixed this problem - and ive even made a function to crash all mhers within a game if wanted... -crashmh =/
anyways, I may update this jass pack when im not so lazy.
i dont want to go into details because then people may know how to bypass it.
Xantan, I figured out what I did wrong with Ryoko; it was a simple jass error, all I had to do was place the triggers beneath a line, and it worked. But, when I tried DD6, no errors at all. But when I tried to play it, no commands worked at all.
(Edit) I typed -scvirus and it all worked
(edit) Xantan, you should add Dekar's -additem xxx trigger