Map Optimizing [QUESTION]

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geocine
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Map Optimizing [QUESTION]

Post by geocine »

I already have a map deprotected and I already have the cheats in it. It works perfectly. When I try to optimize it with vexorian's program or the widgetizer: vexorian's optimizer makes my map totally crash, the widgetizer returns my edited stuff in the war3mapskin.txt.. which means that everything i have done in that file returns to normal.. what should i do to optimize my map..
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Xantan
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Post by Xantan »

just uncheck most options, you only want map optimizations, nothing with scripts... should be fine then.
geocine
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Post by geocine »

I have been trying that.. nothing seems to work :?
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Xantan
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Post by Xantan »

geocine wrote:I have been trying that.. nothing seems to work :?

then don't use it if you cant figure it out :wink:
geocine
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Post by geocine »

aw.. the map seems big..
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Aero
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Post by Aero »

Did you use xdep? If you did use xdep insted of manually editing the .j script or manaully editing the object editor by extracting/reimporting....
Then vexorian and other protection/optimization programs will cause your map to malfunction
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Vegas
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Post by Vegas »

I emailed the dude abaout the exact same thing last year. Basically, you cannot optimize a deprotected map. I was screwing up several pieces of text displayed, and not sure what else could have been screwed up with triggers.

I use now, Heavylocker 2.7 to do the trick quite nicely.

Check it out here:

http://world-editor-tutorials.thehelper ... ock2.7.zip
geocine
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Post by geocine »

Thank you for your fast replies..

[Problem Solved]
1. I extracted all needed files from the deprotected edited map.
a. war3map.j
b. war3map.wts
c. war3mapSkin.txt
d. war3mapPreview.tga
2. I opened the original map and imported these files.
3. Not satisfied with the size, I optimized it using the Widgetizer 1.7
4. It was all good except for one file, so i reimported the war3mapSkin.txt on the map
5. Shocking,The size was 43685 bytes smaller than the original file.
6. I added the bytes to the edited map so that it would have the same size as the original.
7. Lastly, I changed the date as the same as the original modified date, using nirsoft's utility.

Thank you folks,
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Aero
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Post by Aero »

Vegas wrote:I emailed the dude abaout the exact same thing last year. Basically, you cannot optimize a deprotected map. I was screwing up several pieces of text displayed, and not sure what else could have been screwed up with triggers.

I use now, Heavylocker 2.7 to do the trick quite nicely.

Check it out here:

http://world-editor-tutorials.thehelper ... ock2.7.zip


Vexorian's Map Optimizer 4.0 > HeavyLock
It also makes your map faster because it renames functions
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