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PostPosted: December 29th, 2007, 12:25 am 
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The Flying Cow!
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Hi. I understand that Xantan made his cheatpack through GUI. However I don't know (and he wouldn't tell me) what programs he used to optimize it. I recently made a small cheatpack of my own based on his. However, when I used the Vexorian Optimizer, seperated the codes, etc. The main event was for a player to type "-" as a substring. However, everytime I did a command. It would create lots of lag... My CheatPack is 4 lists long and each list just has a whol;e bunch of If/Then/Else trees for each cheat. So basically when i type anythng with "-" it just goes through those lists and makes MASSIVE delay! What other programs does Xantan use other than Vex Optimizer? And also, a program to automatically change string numbers (war3map.wts) would be nice too =\

P.S. and just to clarify... no, it's not the game that's too big ..... I tried protecting a Blizzard default map and putting the cheat in! Still makes lots of delay!

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PostPosted: December 29th, 2007, 12:28 am 
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Joined: October 6th, 2007, 12:21 am
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All i do when making cheats is create it all in GUI save the map through world editor extract the war3map.j file with mpq master open it in jasscraft and copy all the variables and triggers into the map im edittings .j file and copy all the strings from my maps .wts file into the map im edittings .wts and i never get lag and dont require a program to rename strings or w/e


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PostPosted: December 29th, 2007, 12:30 am 
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The Flying Cow!
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I dont think you understand my request. It was if there are any other programs I can use as well as Vex to make my triggers run faster. It creates MASSSIVE lag whenever I try to use a cheat..... -.- and a program to rename string numbers would be

[marquee]NICE[/marquee]

my cheatpack is basically a smaller version of xantan's

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PostPosted: December 29th, 2007, 1:43 am 
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its probably the map you insert it in, unless you arent using an updated version of vexorians optimizer.

my cheat pack is very simple and to the point, thats what I like about it.

if you don't support your cheat pack, it will create confusion, in which you blame yourself for your own actions.

stop the paranoia, and wake up.


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PostPosted: December 29th, 2007, 3:22 am 
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The Flying Cow!
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Quote:
if you don't support your cheat pack, it will create confusion, in which you blame yourself for your own actions.

stop the paranoia, and wake up.


Uh... wtf is that suppoed to mean?

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PostPosted: December 29th, 2007, 3:26 am 
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it means, you can make a nice jass one, or a gui one.

gui is fine, thats what mine is made of.


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PostPosted: December 29th, 2007, 3:42 am 
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Make sure your cheat pack is rock solid. Meaning it doesn't lead to memory leaks. This could be why your cheat pack runs slow. As you create your cheat pack give it a test every 10 mins or so, so that you know it runs stable.

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PostPosted: December 29th, 2007, 4:04 am 
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I've never written a really big cheatpack/trigger chain,
but maybe make some with a different prefix?
like... "+gold" or "*lumber" :D
or group them?
-alumber
-agold
-bfood

so you can check if it's -a or -b and then which -a or which -b,
that should make it a lot faster!

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PostPosted: December 29th, 2007, 4:07 am 
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Joined: November 19th, 2007, 5:05 am
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Having it run through many checks makes it lag alot. Making separate triggers, in fact, would be faster.


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