[JJCP] PD-3.4-A

This is where fulfilled requests go. You can make a new thread here if you edit a map and want to share it, such as if you cheat a new map without anybody actually requesting it.

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devilzent
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Posts: 54
Joined: March 21st, 2017, 11:39 am

[JJCP] PD-3.4-A

Post by devilzent »

Map name: PD-3.4-A (Pokemon Defence made by korean.)

Activator: "-Pulse"


Thanks to in advance. :D :D
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Loz
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Re: [JJCP] PD-3.4-A

Post by Loz »

removed file as i found an error with the cheat
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devoltz
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Re: [JJCP] PD-3.4-A

Post by devoltz »

I dont understand that map, the script seens to be 100% ok.
But when i do any edit, it break map.
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nuzamacuxe
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Re: [JJCP] PD-3.4-A

Post by nuzamacuxe »

devoltz wrote:I dont understand that map, the script seens to be 100% ok.
But when i do any edit, it break map.


[Fixed, see the post below].
Last edited by nuzamacuxe on March 4th, 2018, 12:51 am, edited 1 time in total.
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devoltz
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Re: [JJCP] PD-3.4-A

Post by devoltz »

My JJCP is just renamed in every function to avoid russian maps Anticheat, nothing wrong with that.
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nuzamacuxe
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Re: [JJCP] PD-3.4-A

Post by nuzamacuxe »

Ye I know that's why I said there's something wrong with this map.

@Edit:

For some reason JassCraft syntax checker isn't working on this map... I put a broke func there and it didn't show up in syntax log. Idk... this map is just weird... no idea what's going on.

@Edit:

After some hours trying to decipher the enigma I managed to fix that odd issue. I had to add one command by one to check which one was causing it, so I figured it out and disabled those two:
-kick
-ground

I don't know why but I had to.
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devilzent
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Re: [JJCP] PD-3.4-A

Post by devilzent »

wow you guys are awesome.
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