Recovering Files

General talk about editing, cheating, and deprotecting maps.

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GhettoChild
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Recovering Files

Post by GhettoChild »

Hey, I am trying to recover somefiles but I am not sure on how to do it. First, how do I recover war3mapunits.doo? Also what about restoring war3map.w3i manually? I know that some protectors corrupt them, but as a said before I would just like to know how to do it. Sorry if it sounds demanding or anything but I am not sure how do it even though I have been deprotecting maps for a while (SG Forums). Thanks!
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Aero
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Post by Aero »

I think war3map.w3i is rebuilt if you deprotect using xdep
As for war3mapunits.doo, I suppose the only thing you can do is add a dummy file or find some way to rebuild it from the .j script.

Not my niche, sorry if I can't help :/
GhettoChild
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Post by GhettoChild »

Well, does anyone know how to make a war3mapunits.doo file? I know if you look through the .j file you can find the spawning locations of preplaced items and buildings. I am trying to do this but don't know how to edit/make the .doo file. I have tried hex and such but it all comes to to look like jiberish.
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Dekar
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Post by Dekar »

ive got one in my template pack and you can use a clean one from another map!

greets Dekar
Don't pm me with Warcraft questions, this is a forum so just make a post!

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Aero
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Post by Aero »

I think he means rebuilding the war3mapunits.doo from the .j script not putting in a dummy
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Devil
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Post by Devil »

Aero wrote:I think he means rebuilding the war3mapunits.doo from the .j script not putting in a dummy


Umm... Another noob question, Whats a dummy?! like what does it do/what is it meant for!! :shock:
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Dekar
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Post by Dekar »

a file with no information, you can put it into the map in order to open
it in world edit!
its used for deprotection...

greets Dekar
Don't pm me with Warcraft questions, this is a forum so just make a post!

In the world of thinking we are all immigrants. -Robert Nozick
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Devil
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ok

Post by Devil »

oh... i think i get it... a little at least... THANKS!
GhettoChild
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Post by GhettoChild »

Well, I know how to do it by hand now, but it is REALLY a pain to do. Does anyone know if there is a way to play a building on the map by coordinates? Say I want to play a building at x,y is there a way to input those or do I have to do it by hand in the editor by looking at the corner of the screen to find it?