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PostPosted: April 1st, 2014, 6:53 am 
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Joined: August 27th, 2010, 7:14 am
Posts: 124
Yo who can give me required script i need to put in war3map.j in order to make someone unable to use chat ?


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PostPosted: April 5th, 2014, 5:07 pm 
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Joined: September 15th, 2010, 5:09 am
Posts: 287
Title: Legenda
i dunno if it is possible.. need jass expert here


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PostPosted: April 5th, 2014, 8:00 pm 
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Joined: February 24th, 2009, 1:31 pm
Posts: 3815
Location: JEW LAND
Only thing i can thinm of is if he uses the chat, he will get kicked (or character killed or somthing along this lines)
Cant think of any other way. Unless you saw a map with what you are asking for and ill look into it...

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Spoiler:
(02:24:09)
Code:
ChatBot: FatherSpace logs into the Chat.
(02:24:28) Lanaya: Gtfo ken.
(02:24:33) ChatBot: FatherSpace logs out of the Chat.
(02:24:40) Lanaya: Thought so. bitch.
(02:24:44) ChatBot: FatherSpace logs into the Chat.
(02:24:48) FatherSpace: Can I come back yet?
(02:24:51) Lanaya: What'd i say earlier.
(02:24:51) Lanaya: No.
(02:24:58) FatherSpace: Let's try this...
(02:25:01) ChatBot: Lanaya has been logged out (Kicked).
Code:

(14:33:51) 2Pac: Do you know what'S so funny?
(14:34:01) Lanaya: No, please show me.
(14:34:07) 2Pac: This.
(14:34:09) ChatBot: Lanaya has been logged out (Kicked).
(14:34:10) 2Pac:


Code:
(14:35:59) haxorico: No one will belive me if I say "I got this song from 2pac on MSN" lolz ^^
(14:36:02) Lanaya: lolz.
(14:36:16) 2Pac: I AIN'T DEAD FFS.
(14:36:26) 2Pac: I'm a living legend, y'now.
(14:37:17) haxorico: why is 2Pac a legend?
(14:37:28) Lanaya: He's the worse rapper evar.

Code:
(15:42:51) Lanaya: can i suck , . . .

Code:
(13:55:21) ChatBot: 2Pac rolls 1d100 and gets 1.
(13:55:21) ChatBot: haxorico rolls 1d2 and gets 2.
(13:55:27) haxorico: owned?

Code:
GeorgeMots: xplain what happens in SP. Why cant you save?
dast.-:i need play with 2 players

Code:
(21:53:08) (673237): plzplzplz, im sorry about before.
(21:53:26) FatherSpace: I'm sorry you were born.
(21:53:31) ChatBot: (673237) has been logged out (Kicked).


Code:
(10:08:02) Bartimaeus: you do know run I youtube channel for my favorite music, right?


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PostPosted: April 6th, 2014, 11:53 am 
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Joined: April 19th, 2010, 1:48 pm
Posts: 238
Location: In The World
i found this http://world-editor-tutorials.thehelper ... view=51307
so it old system

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PostPosted: April 8th, 2014, 11:30 am 
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Joined: September 15th, 2010, 5:09 am
Posts: 287
Title: Legenda
^ i see.. i think it was hiding ur chat and change it into displaytext so u can filter the chat..
nice find btw


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PostPosted: May 6th, 2014, 5:45 am 
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Joined: September 15th, 2010, 5:09 am
Posts: 287
Title: Legenda
i found a mute GUI trigger havent tested it yet
Spoiler:
Mute
Events
Player - Player 1 (Red) types a chat message containing <Empty String> as A substring
Conditions
Or - Any (Conditions) are true
Conditions
(Substring((Entered chat string), 1, 6)) Equal to -mute
(Substring((Entered chat string), 1, 6)) Equal to -Mute
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Or - Any (Conditions) are true
Conditions
(Substring((Entered chat string), 7, 10)) Equal to blue
(Substring((Entered chat string), 7, 10)) Equal to Blue
Then - Actions
Set TempInteger = 4
Set Player = Player 2 (Blue)
Set ColorName = Blue
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Or - Any (Conditions) are true
Conditions
(Substring((Entered chat string), 7, 10)) Equal to teal
(Substring((Entered chat string), 7, 10)) Equal to Teal
Then - Actions
Set TempInteger = 4
Set Player = Player 3 (Teal)
Set ColorName = Teal
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Or - Any (Conditions) are true
Conditions
(Substring((Entered chat string), 7, 12)) Equal to purple
(Substring((Entered chat string), 7, 12)) Equal to Purple
Then - Actions
Set TempInteger = 6
Set Player = Player 4 (Purple)
Set ColorName = Purple
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Or - Any (Conditions) are true
Conditions
(Substring((Entered chat string), 7, 12)) Equal to yellow
(Substring((Entered chat string), 7, 12)) Equal to Yellow
Then - Actions
Set TempInteger = 6
Set Player = Player 5 (Yellow)
Set ColorName = Yellow
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Or - Any (Conditions) are true
Conditions
(Substring((Entered chat string), 7, 12)) Equal to orange
(Substring((Entered chat string), 7, 12)) Equal to Orange
Then - Actions
Set TempInteger = 6
Set Player = Player 6 (Orange)
Set ColorName = Orange
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Or - Any (Conditions) are true
Conditions
(Substring((Entered chat string), 7, 11)) Equal to green
(Substring((Entered chat string), 7, 11)) Equal to Green
Then - Actions
Set TempInteger = 5
Set Player = Player 7 (Green)
Set ColorName = Green
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Or - Any (Conditions) are true
Conditions
(Substring((Entered chat string), 7, 10)) Equal to pink
(Substring((Entered chat string), 7, 10)) Equal to Pink
Then - Actions
Set TempInteger = 4
Set Player = Player 8 (Pink)
Set ColorName = Pink
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Or - Any (Conditions) are true
Conditions
(Substring((Entered chat string), 7, 10)) Equal to gray
(Substring((Entered chat string), 7, 10)) Equal to Gray
(Substring((Entered chat string), 7, 10)) Equal to grey
(Substring((Entered chat string), 7, 10)) Equal to Grey
Then - Actions
Set TempInteger = 4
Set Player = Player 9 (Gray)
Set ColorName = Gray
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Or - Any (Conditions) are true
Conditions
(Substring((Entered chat string), 7, 16)) Equal to Light blue
(Substring((Entered chat string), 7, 16)) Equal to light blue
(Substring((Entered chat string), 7, 16)) Equal to Light Blue
(Substring((Entered chat string), 7, 16)) Equal to light Blue
Then - Actions
Set TempInteger = 10
Set Player = Player 10 (Light Blue)
Set ColorName = Light Blue
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Or - Any (Conditions) are true
Conditions
(Substring((Entered chat string), 7, 16)) Equal to Dark green
(Substring((Entered chat string), 7, 16)) Equal to dark green
(Substring((Entered chat string), 7, 16)) Equal to Dark Green
(Substring((Entered chat string), 7, 16)) Equal to dark green
Then - Actions
Set TempInteger = 10
Set Player = Player 11 (Dark Green)
Set ColorName = Dark Green
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Or - Any (Conditions) are true
Conditions
(Substring((Entered chat string), 7, 11)) Equal to brown
(Substring((Entered chat string), 7, 11)) Equal to Brown
Then - Actions
Set TempInteger = 5
Set Player = Player 12 (Brown)
Set ColorName = Brown
Else - Actions
Set PlayerName[(Player number of Player)] = (Name of Player)
Set MuteTime[(Player number of Player)] = (Integer((Substring((Entered chat string), (8 + TempInteger), (Length of (Entered chat string))))))
Player - Set name of Player to ( + (Name of Player))
Game - Display to (All players) for 10.00 seconds the text: ((Name of (Triggering player)) + ( has muted + (ColorName + ( for + ((String(MuteTime[(Player number of Player)])) + seconds.)))))


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PostPosted: June 1st, 2014, 12:00 am 
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Joined: August 27th, 2010, 7:14 am
Posts: 124
I go try it and tell you if it works


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