[Release] Haxorizer v2.01b + Source Code
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Re: [Release] Haxorizer v2 + Source Code
I have a problem of using both Haxorizer and AutoCP3, i use Windows 7 64-bit and i have installed visual basic 2010 but i always encounter this when i try to cheat a map.
PS: It isn't the fault at the program or the map it's probably because i must install something at my computer but i don't know what.
PS: It isn't the fault at the program or the map it's probably because i must install something at my computer but i don't know what.
Last edited by ArcHeLL on July 17th, 2013, 3:42 pm, edited 1 time in total.
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Eurobattle.net: ArcHeLL
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- haxorico
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Re: [Release] Haxorizer v2 + Source Code
Have you installed .net framework?
Does this error occur when you open the tool or after you choose options and start cheating the map.
Does this error occur when you open the tool or after you choose options and start cheating the map.
Re: [Release] Haxorizer v2 + Source Code
Nevermind i fixed the problem. xD
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Re: [Release] Haxorizer v2 + Source Code
ArcHeLL wrote:Nevermind i fixed the problem. xD
How can I fix this problem?
Re: [Release] Haxorizer v2 + Source Code
Hello. I've encountered some problems. I couldn't add cheatpacks to Ultimate Dragonball. With Haxorizer. Can help? It said error.
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Re: [Release] Haxorizer v2 + Source Code
What exactly error it says,
Most of the Ultimate Dragonball map are spazzled/protected,
do you try checking the rebuild archieve? you need to get a full listfile of the map,
otherwise the map will be missing few data's, mdx, etc.
Most of the Ultimate Dragonball map are spazzled/protected,
do you try checking the rebuild archieve? you need to get a full listfile of the map,
otherwise the map will be missing few data's, mdx, etc.
Re: [Release] Haxorizer v2 + Source Code
how to add custom cheatpack?
Edit: like acp 3
Edit: like acp 3
Re: [Release] Haxorizer v2 + Source Code
dhanielst wrote:how to add custom cheatpack?
Edit: like acp 3
Ok, i've modified the tool to make it able to add custom cheatpack.
How to add custom cheatpack:
- 1.Add new folder with the name of cheatpack you want in "CustomCP" folder
2.Make sure in the folder you have made contains 3 file: "globals.txt","endglobals.txt" and "fmain.txt" of the CP
3.If you want to use custom act of the custom cheatpack in haxorizer, just change the string to "Haxorizer_CustomCP_Act"
4.Restart Haxorizer
You can also see the custom cheatpack sample "Fukki" in the "CustomCP" folder
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Re: [Release] Haxorizer v2 + Source Code
whitegun wrote:dhanielst wrote:how to add custom cheatpack?
Edit: like acp 3
Ok, i've modified the tool to make it able to add custom cheatpack.
How to add custom cheatpack:1.Add new folder with the name of cheatpack you want in "CustomCP" folder
2.Make sure in the folder you have made contains 3 file: "globals.txt","endglobals.txt" and "fmain.txt" of the CP
3.If you want to use custom act of the custom cheatpack in haxorizer, just change the string to "Haxorizer_CustomCP_Act"
4.Restart Haxorizer
You can also see the custom cheatpack sample "Fukki" in the "CustomCP" folder
cool tnx for this
- haxorico
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Re: [Release] Haxorizer v2 + Source Code
Great to see more development made for Haxorizer and thank you for your time on that
I am currently working on a big update regarding mutiple cheat packs at once and mutiple maps.
Regarding those features the main problem is actually on how the interface will look.
Also I want to be able to make a custom cp and save it without making external files. Still need to see how I make that happen.
I am currently working on a big update regarding mutiple cheat packs at once and mutiple maps.
Regarding those features the main problem is actually on how the interface will look.
Also I want to be able to make a custom cp and save it without making external files. Still need to see how I make that happen.