Is it possible to show the move speed and attack speed just by pointing to the armor and attack as shown in the picture above? If it is possible, can anyone teach me how? Thanks in advance to those who would help.
_________________ If you have any questions drop in by chat sometime, chances are there'll be someone who can help you that's afking there, so the next best thing is to click the link on UndeadxAssassin's Sig and ask your question there.
well o.o if dota did it....it SHOULD be possible? mebe not specifically in the .j file but still should be do-able unless....those arent screenies and he edited it someway >.>
There's no function in WE to get attack speed. You can make a -ms command to display movespeed. And I'm pretty sure they are edited, and he was asking how to make the interface look like what he posted.
Joined: February 24th, 2009, 1:31 pm Posts: 3815 Location: JEW LAND
I think its just an old picture. A maphack by ShadowFrench had that function. Showing you the attack speed (times between attacks) and movement speed. I haven't seen any other map-hack doing so, and I was also intersted in doing that. I have no idea how he did it. Yet he did. But it wasn't built in the map. And as far as I know. You cannot do so using jass (yet I said that before and was proven wrong) As a way to get attack speed (in theory) is do-able.
Spoiler:
Code:
globals trigger textTrigger=CreateTrigger() trigger attackSpeedCalculator=CreateTrigger() real attacksNum=0 boolean array playerChecker timer attackTime=CreateTimer() endglobals function textCommand takes nothing returns nothing if SubString(GetEventPlayerChatString(),0,4)=="-asc" then if playerChecker[GetPlayerId(GetTriggerPlayer())]==false then call DisplayTextToPlayer(GetTriggerPlayer(),0,0,"Attack-Speed Check will start after you attack a unit") set playerChecker[GetPlayerId(GetTriggerPlayer())]=true else call DisplayTextToPlayer(GetTriggerPlayer(),0,0,"Check in-progress - Attack a unit to start check") endif endif endfunction function calculate takes nothing returns nothing if playerChecker[GetPlayerId(GetOwningPlayer(GetAttacker()))] and attacksNum==0 then call TimerStart(attackTime,0,false,null) set attacksNum=1 elseif playerChecker[GetPlayerId(GetOwningPlayer(GetAttacker()))] and attacksNum==1 then set attacksNum=TimerGetElapsed(attackTime) set playerChecker[GetPlayerId(GetOwningPlayer(GetAttacker()))]=false call DisplayTextToPlayer(Player(GetPlayerId(GetOwningPlayer(GetAttacker()))),0,0,GetUnitName(GetAttacker())+" attack time is: " + R2S(attacksNum)) set attacksNum=0 endif endfunction function startHere takes nothing returns nothing local integer looper=0 loop exitwhen looper>11 call TriggerRegisterPlayerChatEvent(textTrigger,Player(looper),"-",false) call TriggerRegisterPlayerUnitEvent(attackSpeedCalculator,Player(looper),EVENT_PLAYER_UNIT_ATTACKED,null) set looper=looper+1 endloop call TriggerAddAction(textTrigger,function textCommand) call TriggerAddAction(attackSpeedCalculator,function calculate) endfunction function main takes nothing returns nothing call startHere() endfunction
I just made it while writing this post. It may not work, Ill be surprised it it would. Yet its the prototype.... Still it won't make it on-screen like in the pic.
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(02:24:09)
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ChatBot: FatherSpace logs into the Chat. (02:24:28) Lanaya: Gtfo ken. (02:24:33) ChatBot: FatherSpace logs out of the Chat. (02:24:40) Lanaya: Thought so. bitch. (02:24:44) ChatBot: FatherSpace logs into the Chat. (02:24:48) FatherSpace: Can I come back yet? (02:24:51) Lanaya: What'd i say earlier. (02:24:51) Lanaya: No. (02:24:58) FatherSpace: Let's try this... (02:25:01) ChatBot: Lanaya has been logged out (Kicked).
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(14:33:51) 2Pac: Do you know what'S so funny? (14:34:01) Lanaya: No, please show me. (14:34:07) 2Pac: This. (14:34:09) ChatBot: Lanaya has been logged out (Kicked). (14:34:10) 2Pac:
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(14:35:59) haxorico: No one will belive me if I say "I got this song from 2pac on MSN" lolz ^^ (14:36:02) Lanaya: lolz. (14:36:16) 2Pac: I AIN'T DEAD FFS. (14:36:26) 2Pac: I'm a living legend, y'now. (14:37:17) haxorico: why is 2Pac a legend? (14:37:28) Lanaya: He's the worse rapper evar.
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(15:42:51) Lanaya: can i suck , . . .
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(13:55:21) ChatBot: 2Pac rolls 1d100 and gets 1. (13:55:21) ChatBot: haxorico rolls 1d2 and gets 2. (13:55:27) haxorico: owned?
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GeorgeMots: xplain what happens in SP. Why cant you save? dast.-:i need play with 2 players
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(21:53:08) (673237): plzplzplz, im sorry about before. (21:53:26) FatherSpace: I'm sorry you were born. (21:53:31) ChatBot: (673237) has been logged out (Kicked).
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(10:08:02) Bartimaeus: you do know run I youtube channel for my favorite music, right?
necro much? o.o and....theres an injecter that can do that now....i forgot where i got it but i know i got it from this site... its called dream something it shows both ms and atk spd
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