[Any CP] Nex Hero Defense v1.3

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Themanof12
Newcomer
Posts: 20
Joined: November 26th, 2010, 10:06 pm

[Any CP] Nex Hero Defense v1.3

Post by Themanof12 »

Link : http://www.hiveworkshop.com/forums/maps ... t%26r%3D20

Requesting : any cp , ''-cheats'' as an activator

Description :→Nex Hero Defense ←

Introduction

... is a Hero Defense map (as you probably noticed already ) that requires
teamwork and some intellect. Hmm... you're probably wondering
- Why should I play your map? and my answer to that is:
because of it's unique Team Style Gameplay which you will
meet while playing. An example is the absence of autorevival system and
the addition of special Resurrecting abilities, which makes players depend one on another.

Combination of Fun & Difficulty is also an interesting aspect
of the map. Funny waves and abilities can be found, but harmonically linked to
a balanced difficulty.

Realistic Equipment, meaning that close-combat
heroes can only use close-combat weapons and only one armor e.t.c.

As the time passes playing, your character changes and gains improved
abilities, the so called Class Change.When you reach a certain level
you choose the class that suits you best and reset back to level one.

If you get bored, that means you've selected the wrong class/skills.
This map is basically a fast-paced Hero Defense that through the
correct selection of skills can be less intense. So You Can Choose
if you want to be jumpy all the time or sit back while your hero
does everything by himself. Of course, skills that require
the player's interaction are more effective than passive ones.
User avatar
Nuuby
Forum Staff
Posts: 519
Joined: October 18th, 2010, 8:43 am

Re: Any CP Nex Hero Defense v1.3

Post by Nuuby »

[spoiler="commands"]-cheats
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
[/spoiler]

Next time please read these Rules here and fix up your request.]
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Last edited by Bushido on December 2nd, 2010, 8:41 am, edited 1 time in total.
Reason: as i said, green color ftw.