[JJ CP + SP] Wind And Cloud RPG V2.1

This is where fulfilled requests go. You can make a new thread here if you edit a map and want to share it, such as if you cheat a new map without anybody actually requesting it.

Moderator: Cheaters

Fr33LaNc3
Junior Member
Posts: 31
Joined: March 14th, 2009, 12:42 am

[JJ CP + SP] Wind And Cloud RPG V2.1

Post by Fr33LaNc3 »

Orig map : http://www.epicwar.com/maps/1741/
Custom Activator : -tere<space><space>
SP Enable : Disables Save+Load when playing Singleplayer or Just u on LAN.
Last edited by Fr33LaNc3 on November 10th, 2010, 2:43 pm, edited 1 time in total.
GeorgeMots
Crusader
Posts: 4236
Joined: January 27th, 2007, 4:46 pm
Location: Greece, Veria

Re: [JJ CP + SP + CA] Wind And Cloud RPG V2.1

Post by GeorgeMots »

Read the requesting rules and fix your post.
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
Image
Image
Image

Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
Fr33LaNc3
Junior Member
Posts: 31
Joined: March 14th, 2009, 12:42 am

Re: [JJ CP + SP] Wind And Cloud RPG V2.1

Post by Fr33LaNc3 »

Done ..

Guess it was about the CA .. cause i really dont see anything else wrong.
zablex
Senior Member
Posts: 135
Joined: August 8th, 2009, 8:25 pm
Title: Community Trash

Re: [JJ CP + SP] Wind And Cloud RPG V2.1

Post by zablex »

Have fun
Spoiler:
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
You do not have the required permissions to view the files attached to this post.
Image
Fr33LaNc3
Junior Member
Posts: 31
Joined: March 14th, 2009, 12:42 am

Re: [JJ CP + SP] Wind And Cloud RPG V2.1

Post by Fr33LaNc3 »

Thx dude but the single player still doesn't work.
Last edited by GeorgeMots on November 16th, 2010, 4:20 pm, edited 1 time in total.
zablex
Senior Member
Posts: 135
Joined: August 8th, 2009, 8:25 pm
Title: Community Trash

Re: [JJ CP + SP] Wind And Cloud RPG V2.1

Post by zablex »

I have tested it and it does work.
::PIC
pic1.jpg
You do not have the required permissions to view the files attached to this post.
Image