[Deprotect & SP] Venice RPG 3.65

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ihost
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Joined: October 12th, 2010, 11:06 am

[Deprotect & SP] Venice RPG 3.65

Post by ihost »

Map : venice rpg 3.65
Link :
http://www.mediafire.com/?6kh8sq5me6mvo5f

Request : single play & deprotec & Edit

Description : I'ts a korean rpg,i try to hack it to SP,but it doesn't work! i try to remove all the if statement including
singleplayer,but a crash will appear when war3 loading this map.... please help and tell me what my problem is,thx! :)
And when i try to rebuild this map by using X-dep and some error appear...,can anyone help? thx!
thx GeorgeMots for telling me that this is a loading problem not a SP problem , so can anyone help me fix it? thx again!

PS : when there are more than 1 player in this game, the "crash" doesn't appear, it only appear when there are only 1 player loading this map, so, i think the author is smart, he made this, u can try it with a friend and u will see there's no "crash" happened when 2 or more than 2 player loading this game. Don't you think it's another kind of SP detect?
Last edited by ihost on November 10th, 2010, 11:04 am, edited 1 time in total.
iTz_WaR
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Posts: 137
Joined: May 7th, 2010, 5:35 pm

Re: [Deprotect & SP] Venice RPG 3.65

Post by iTz_WaR »

Please request in the Map Requests section.
ihost
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Joined: October 12th, 2010, 11:06 am

Re: [Deprotect & SP] Venice RPG 3.65

Post by ihost »

iTz_WaR wrote:Please request in the Map Requests section.


ok,thx! can anyone help?
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AdamGoh
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Re: [Deprotect & SP] Venice RPG 3.65

Post by AdamGoh »

What happen during single player, you did not tell??
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iTz_WaR
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Re: [Deprotect & SP] Venice RPG 3.65

Post by iTz_WaR »

AdamGoh wrote:What happen during single player, you did not tell??

He said it crashes.
ihost
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Posts: 11
Joined: October 12th, 2010, 11:06 am

Re: [Deprotect & SP] Venice RPG 3.65

Post by ihost »

AdamGoh wrote:What happen during single player, you did not tell??


dude, i said a "crash" will appear when war3 loading this map. Just create a new game with the map and click start , and u will see what am i talking about during loading this map!

By the way, thx anyway!
GeorgeMots
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Re: [Deprotect & SP] Venice RPG 3.65

Post by GeorgeMots »

That crash is due to the map and not SP. The author has something to do with this and we are not going to fix it unless you edit your post to [Edit] and tell us to fix the loading problem.
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
Image
Image
Image

Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
ihost
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Posts: 11
Joined: October 12th, 2010, 11:06 am

Re: [Deprotect & SP] Venice RPG 3.65

Post by ihost »

GeorgeMots wrote:That crash is due to the map and not SP. The author has something to do with this and we are not going to fix it unless you edit your post to [Edit] and tell us to fix the loading problem.


ya, but when there are more than 1 player in this game, the "crash" doesn't appear, it only appear when there are only 1 player loading this map, so, i think the author is smart, he made this, u can try it with a friend and u will see there's no "crash" happened when 2 or more than 2 player loading this game. Don't you think it's another kind of SP detect? As you wish, i will add [Edit] to the title!
Thx!
GeorgeMots
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Location: Greece, Veria

Re: [Deprotect & SP & Edit] Venice RPG 3.65

Post by GeorgeMots »

Okay i didnt know that info, ill remove edit from your title.
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
Image
Image
Image

Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
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bean2
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Re: [Deprotect & SP] Venice RPG 3.65

Post by bean2 »

deprotected.
sp not tested
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