[JJCP + SP]TKoK: Eastern Kingdoms beta5

This is where fulfilled requests go. You can make a new thread here if you edit a map and want to share it, such as if you cheat a new map without anybody actually requesting it.

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FurryMoogle
Member
Posts: 58
Joined: June 2nd, 2007, 6:21 pm

[JJCP + SP]TKoK: Eastern Kingdoms beta5

Post by FurryMoogle »

Map Name: TKoK: Eastern Kingdoms beta5

Map Description: RPG map that has a custom system for talents, equipment, and NPC interaction.

Map Link: http://www.hiveworkshop.com/forums/maps ... a5-146077/

Request: JJCP and singleplayer.

Cheat Hint: When you save in singleplayer, you get a code that is only loadable in single-player. You can, however, load multiplayer codes in singleplayer.
Spoiler:
Luciferianism wrote:
BlueBean wrote:
Luciferianism wrote:Guess what? JASS still looks the same.


LOL Luciferianism, good one. Sorry Luciferianism, i thought it was going to have a message or something when in SP mode. But it turns out it will auto pause, thanks Luciferianism, taught me something there.


Auto-Pause?
Are you high?!?!

Code: Select all

call ForForce(bj_FORCE_ALL_PLAYERS,function ZX)

Well, let's look at function ZX...

Code: Select all

function ZX takes nothing returns nothing
call CustomDefeatBJ(GetEnumPlayer(),"혼자서는 안되요 ^^")


Wait, let's look at LITTLE closer...

Code: Select all

CustomDefeatBJ


Idk about you, but that looks like it might uh... oh idk... defeat the player?
User avatar
kingcoolryan
Member
Posts: 88
Joined: February 13th, 2009, 9:34 am
Title: Hacking, lazoring

Re: [JJCP + SP]TKoK: Eastern Kingdoms beta5

Post by kingcoolryan »

... that was a hard map to hack... ;D Raw codes with it aswell :D
Spoiler:
-cheats<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Displays map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn ####
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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Image

Hacking rpgs... send me pm!
Madara and I accidently created Bært_Slagthor (Bartimaeus)... Dont ask >:D
Spoiler:
(17:30:57)

Code: Select all

 ChatBot: kingcoolryan has been logged out (Kicked).
(17:30:59) Madara: we created a invalid lul
(17:31:01) ChatBot: Madara has been logged out (Kicked).
(17:31:03) ChatBot: AbusivePie has been logged out (Kicked).
(17:31:30) ChatBot: Bært_Slagthor logs out of the Chat.
(17:31:34) ChatBot: Bartimaeus logs into the Chat.
User avatar
FurryMoogle
Member
Posts: 58
Joined: June 2nd, 2007, 6:21 pm

Re: [JJCP + SP]TKoK: Eastern Kingdoms beta5

Post by FurryMoogle »

Much thanks.
Spoiler:
Luciferianism wrote:
BlueBean wrote:
Luciferianism wrote:Guess what? JASS still looks the same.


LOL Luciferianism, good one. Sorry Luciferianism, i thought it was going to have a message or something when in SP mode. But it turns out it will auto pause, thanks Luciferianism, taught me something there.


Auto-Pause?
Are you high?!?!

Code: Select all

call ForForce(bj_FORCE_ALL_PLAYERS,function ZX)

Well, let's look at function ZX...

Code: Select all

function ZX takes nothing returns nothing
call CustomDefeatBJ(GetEnumPlayer(),"혼자서는 안되요 ^^")


Wait, let's look at LITTLE closer...

Code: Select all

CustomDefeatBJ


Idk about you, but that looks like it might uh... oh idk... defeat the player?
IWannaKillYou
Newcomer
Posts: 5
Joined: June 21st, 2010, 9:34 pm

Re: [JJCP + SP]TKoK: Eastern Kingdoms beta5

Post by IWannaKillYou »

Can you tell me how you hacked it (I mean the code you added in war3.j) ? Using JC MPQ Master/Recover is the best way I found, but all the codes to insert I found didn't work with tkok.
Livvy
Newcomer
Posts: 1
Joined: August 1st, 2010, 9:55 pm

Re: [JJCP + SP]TKoK: Eastern Kingdoms beta5

Post by Livvy »

please tell me the part, which is able to load single player's save code...
i try to find it, but i don't know i can't find it...
User avatar
kingcoolryan
Member
Posts: 88
Joined: February 13th, 2009, 9:34 am
Title: Hacking, lazoring

Re: [JJCP + SP]TKoK: Eastern Kingdoms beta5

Post by kingcoolryan »

please stop off topic posting.... if u would like help on how to hack maps there are alot of thread... and u can also pm me if u wish
Image

Hacking rpgs... send me pm!
Madara and I accidently created Bært_Slagthor (Bartimaeus)... Dont ask >:D
Spoiler:
(17:30:57)

Code: Select all

 ChatBot: kingcoolryan has been logged out (Kicked).
(17:30:59) Madara: we created a invalid lul
(17:31:01) ChatBot: Madara has been logged out (Kicked).
(17:31:03) ChatBot: AbusivePie has been logged out (Kicked).
(17:31:30) ChatBot: Bært_Slagthor logs out of the Chat.
(17:31:34) ChatBot: Bartimaeus logs into the Chat.
Sinsalabim
Newcomer
Posts: 11
Joined: July 21st, 2010, 6:15 pm

Re: [JJCP + SP]TKoK: Eastern Kingdoms beta5

Post by Sinsalabim »

map works good, only thing i stumbled upon is that you cannot pick up the items that you spawn with -additem #

any way to fix this?
User avatar
kingcoolryan
Member
Posts: 88
Joined: February 13th, 2009, 9:34 am
Title: Hacking, lazoring

Re: [JJCP + SP]TKoK: Eastern Kingdoms beta5

Post by kingcoolryan »

thats because your ment to use -spawn command.. now i said pm me if u need help
Image

Hacking rpgs... send me pm!
Madara and I accidently created Bært_Slagthor (Bartimaeus)... Dont ask >:D
Spoiler:
(17:30:57)

Code: Select all

 ChatBot: kingcoolryan has been logged out (Kicked).
(17:30:59) Madara: we created a invalid lul
(17:31:01) ChatBot: Madara has been logged out (Kicked).
(17:31:03) ChatBot: AbusivePie has been logged out (Kicked).
(17:31:30) ChatBot: Bært_Slagthor logs out of the Chat.
(17:31:34) ChatBot: Bartimaeus logs into the Chat.
User avatar
xiiaolongbao
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Posts: 15
Joined: June 15th, 2010, 3:57 am
Title: Baby Gaara

Re: [JJCP + SP]TKoK: Eastern Kingdoms beta5

Post by xiiaolongbao »

I don't really understand what the items.txt does.
GeorgeMots
Crusader
Posts: 4236
Joined: January 27th, 2007, 4:46 pm
Location: Greece, Veria

Re: [JJCP + SP]TKoK: Eastern Kingdoms beta5

Post by GeorgeMots »

You might wanna read this guide. deprotection-cheating-f64/how-to-get-rawcodes-t15335.html

It tell you how to get raw codes and use them.
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
Image
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Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this