Starcraft 2 Cheatpack
Moderator: Cheaters
-
- Super Moderator
- Posts: 3190
- Joined: February 24th, 2009, 1:31 pm
- Location: JEW LAND
Re: Starcraft 2 Cheatpack
no need to do this... make it open "all files" and not "only supported types" (though it should work)..
-
- Forum Staff
- Posts: 2619
- Joined: June 2nd, 2007, 6:53 pm
- Title: I Just Lost the Game
Re: Starcraft 2 Cheatpack
Haxorico is right. When you go to the folder the map is in in MPQMaster or whatever you choose to use, in the drop-down filetype selection box, just choose All files and it will allow you to see/select the .sc2map.
Okay. If there is no void InitGlobals in the map, then, below this part:
add these lines:
and just place the parts from the cheatpack where they need to go around that part.
You'll also need to add this:
below this, at the bottom of the file:
Okay. If there is no void InitGlobals in the map, then, below this part:
Code: Select all
include "TriggerLibs/NativeLib"
add these lines:
Code: Select all
void InitGlobals () {
}
and just place the parts from the cheatpack where they need to go around that part.
You'll also need to add this:
Code: Select all
InitGlobals();
below this, at the bottom of the file:
Code: Select all
void InitMap () {
My Warcraft III Tool Collection
If you want to chat/game with me:
Blizzard: Senethior459#1962
Discord: Kyle#7409
Steam: Spacekidkyle
If you want to chat/game with me:
Blizzard: Senethior459#1962
Discord: Kyle#7409
Steam: Spacekidkyle
-
- Junior Member
- Posts: 27
- Joined: November 20th, 2008, 12:32 pm
- Title: x@!n†™²³
Re: Starcraft 2 Cheatpack
okkey tnx men!!
okey... i din'd get the part where you said place the
where should i place these 2???
sorry kinda no0b here... but thanks really..^_^
okey... i din'd get the part where you said place the
Code: Select all
InitGlobals();
void InitMap () {
where should i place these 2???
Code: Select all
include "TriggerLibs/NativeLib"
bool[21] gv_tele;
bool[21] gv_fast;
playergroup gv_CHEATER;
string gv_Activator;
void InitGlobals () {
}
int init_i;
init_i = 0;
while (init_i <= 20) {
gv_tele[init_i] = false;
init_i = init_i + 1;
}
init_i = 0;
while (init_i <= 20) {
gv_fast[init_i] = false;
init_i = init_i + 1;
}
gv_CHEATER = PlayerGroupEmpty();
gv_Activator = "-cheats ";
InitGlobals();
void InitMap () {
sorry kinda no0b here... but thanks really..^_^
Spoiler:
-
- Forum Staff
- Posts: 2619
- Joined: June 2nd, 2007, 6:53 pm
- Title: I Just Lost the Game
Re: Starcraft 2 Cheatpack
I misspoke when I first said to put void InitGlobals under include TriggerLibs/NativeLib. You should place it below this part:
Here's the MapScript.galaxy you uploaded, with the changes I suggested in red. If you add these changes, it will allow you to insert the cheatpack.
I also uploaded a cheated copy of the file you uploaded, though I didn't insert it back into the map, as I'm on Linux and don't trust the programs to work right through WINE.
Code: Select all
void InitLibs () {
libNtve_InitLib();
}
Here's the MapScript.galaxy you uploaded, with the changes I suggested in red. If you add these changes, it will allow you to insert the cheatpack.
Spoiler:
I also uploaded a cheated copy of the file you uploaded, though I didn't insert it back into the map, as I'm on Linux and don't trust the programs to work right through WINE.
You do not have the required permissions to view the files attached to this post.
My Warcraft III Tool Collection
If you want to chat/game with me:
Blizzard: Senethior459#1962
Discord: Kyle#7409
Steam: Spacekidkyle
If you want to chat/game with me:
Blizzard: Senethior459#1962
Discord: Kyle#7409
Steam: Spacekidkyle
-
- Junior Member
- Posts: 27
- Joined: November 20th, 2008, 12:32 pm
- Title: x@!n†™²³
-
- Forum Staff
- Posts: 321
- Joined: April 17th, 2008, 10:04 pm
- Location: Pittsburgh
Re: Starcraft 2 Cheatpack
Senethior, dunno if you know but someone posted this @ d3scene. Just figured I'd give you the heads up. Didn't see who the post was by.
For Info on PCI, Haxorizor, and upcoming project check out:
Team-Pyro's HomePage
Team-Pyro's HomePage
-
- Forum Fanatic
- Posts: 311
- Joined: October 26th, 2009, 10:22 pm
- Title: mib^
Re: Starcraft 2 Cheatpack
It was posted by "xain819" without credits either v.v
the guy that posted above u pyro
the guy that posted above u pyro
Spoiler:
-
- Grammar King
- Posts: 2115
- Joined: June 22nd, 2008, 10:11 pm
- Title: Worst human for 4eva
- Location: Mostly USEast
Re: Starcraft 2 Cheatpack
all credits go to Senethior459 and Krypto
I see credits if you're talking about this one.
Last edited was 12 days ago, too.
(20:53:52) Bartimaeus: Thank you, Jen.
(20:53:56) Bartimaeus: Truly, you are wise.
(23:44:12) Bartimaeus: I was in pubic school until middle school...
Learn how to extract and read RAW Codes here!
Need help? Click here and ask your question!
-
- Forum Staff
- Posts: 2619
- Joined: June 2nd, 2007, 6:53 pm
- Title: I Just Lost the Game
Re: Starcraft 2 Cheatpack
So long as they give credit to us, I don't really mind.
My Warcraft III Tool Collection
If you want to chat/game with me:
Blizzard: Senethior459#1962
Discord: Kyle#7409
Steam: Spacekidkyle
If you want to chat/game with me:
Blizzard: Senethior459#1962
Discord: Kyle#7409
Steam: Spacekidkyle
-
- Honorary wc3edit.net Traitor
- Posts: 2507
- Joined: February 1st, 2007, 4:11 pm
- Location: NEVADA
Re: Starcraft 2 Cheatpack
this is very useful to learn from
thank you in advanced for making this sc2 map / code
I will be learning/using from this, if that is alright with you.
I can't wait to start SC2 mapping with my brother, he already made this pretty interesting racing map with pretty real gravity/slide to it, I guess... I/my bro may post it eventually to get feedback on it.
I'm surprised how long its been since a SC2 post has been made.
This game is played by million(s)! It's brand new, and its flourishing like crazy; sc1 is already dying.
Man Asia specifically loves doing SC2 $ tournaments and stuff.
thank you in advanced for making this sc2 map / code
I will be learning/using from this, if that is alright with you.
I can't wait to start SC2 mapping with my brother, he already made this pretty interesting racing map with pretty real gravity/slide to it, I guess... I/my bro may post it eventually to get feedback on it.
I'm surprised how long its been since a SC2 post has been made.
This game is played by million(s)! It's brand new, and its flourishing like crazy; sc1 is already dying.
Man Asia specifically loves doing SC2 $ tournaments and stuff.