[Only JJCP] Gaia's Retaliation RPG 1.1b New Version

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subma
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Joined: October 19th, 2009, 6:47 am

[Only JJCP] Gaia's Retaliation RPG 1.1b New Version

Post by subma »

Map Name : Gaia's Retaliation RPG 1.1b

Map Description : 5 custom classes to choose from. Many new dungeons implemented, abilities, and class evolves. New gigantic city to quest and level up, become the strongest, learn the entire custom terrain.

Map Link: http://www.hiveworkshop.com/forums/maps ... 0%26t%3D55

Request: I want to only JJCP , Please add JJ's Cheatpack to this map.

Compatibility: 1.24e or newer

Thanks a lot even for reading this topic
Last edited by subma on April 30th, 2010, 4:38 am, edited 3 times in total.
DOTA_boy.
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Re: [Only JJCP] Gaias Retaliation RPG 1.0 New Version

Post by DOTA_boy. »

if i want the same map, but with any cheatspack <<<AND>> single player enabled, should I create a new topic?
PS: the currrent version is 1.1, and please change the title. you wrote "gaias" but the correct form is "gaia's" and it affects the results when searching for the map.
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Bushido
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Re: [Only JJCP] Gaia's Retaliation RPG 1.1b New Version

Post by Bushido »

Gaias Retaliation v1.1b.w3x

[spoiler=Commands]-P4CM4N<space><space> (CaSe SeNsItIvE)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)[/spoiler]
Not tested, as I don't have wc3 anymore on this pc.
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Kryptonyte wrote:@2Pac, You're a G. Keep your pimp hand strong.

Kryptonyte wrote:anyways i gtg, PEACE, MR. ZOMG O SO PRO U RAWKZ0RZ SUM BoXZ()RZ


Code: Select all

(23:22:14) FatherSpace: BWAHAHA
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(23:22:51) FatherSpace: I got bored, so I made a Python script so now whenever I open Terminal, I get a random haiku from here: http://www.smalltime.com/Haiku
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Code: Select all

(03:52:56) ChatBot: (673237) logs into the Chat.
 (03:53:08) (673237): plzplzplz, im sorry about before.
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(03:53:31) ChatBot: (673237) has been logged out (Kicked).

Code: Select all

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[/spoiler]
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IceMan
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Re: [Only JJCP] Gaia's Retaliation RPG 1.1b New Version

Post by IceMan »

To DOTA_boy.
If you start a LAN game and play by yourself you can use the -save/-load codes so you don't need single player enabled.
awasampy
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Re: [Only JJCP] Gaia's Retaliation RPG 1.1b New Version

Post by awasampy »

Hi, dont work the map, crash in the begin when u choose any class.

EDIT: I dont read this

''If you experience crashes during the loading process, try set your "Texture Quality" setting to high. That should fix the problem. I also recommend setting "Light Quality" to high, or you might encounter graphic bugs inside dungeons.''

Now is working very thnx.
Kastor
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Re: [Only JJCP] Gaia's Retaliation RPG 1.1b New Version

Post by Kastor »

can anybody get raw codes list for this please?
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UndeadxAssassin
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Re: [Only JJCP] Gaia's Retaliation RPG 1.1b New Version

Post by UndeadxAssassin »

[spoiler=How to read:]A lil tutorial for the people who don't know how to read a raw code list.

Code: Select all

[I07N:rde4]
comment=Ring of Protection +5
scriptname=RingofProtection5
version=0
class=Permanent
Level=0
oldLevel=0
abilList=A0VF,A0VG
cooldownID=AIde
ignoreCD=0
uses=-
prio=0
usable=0
perishable=0
droppable=1
pawnable=1
sellable=1
pickRandom=0
powerup=0
drop=0
stockMax=1
stockRegen=1
stockStart=0
goldcost=5
lumbercost=0
HP=500000
morph=0
armor=Wood
file=Objects\InventoryItems\TreasureChest\treasurechest.mdl
scale=1
selSize=0
colorR=255
colorG=255
colorB=255
InBeta=1
Art=ReplaceableTextures\CommandButtons\BTNINV_Weapon_Halberd_03.blp
Name=|c0000FF00Old Halberd|r |nMainhand Weapon
Hotkey=
Tip=|c0000FF00Old Halberd|r |nMainhand Weapon
Ubertip=Useable by |cffff0000NS|r.|nGives:  |n+|c0000FF005|r Damage. |n+|c0000FF003|r Agility.
Description=Useable by |cffff0000NS|r.|nGives:  |n+|c0000FF005|r Damage. |n+|c0000FF003|r Agility.


As you can see from the "Name" it's an Old Halberd (Mainhand Weapon). The item code for it is ALL THE WAY UP to the letters in the brackets above the "Comments"
Ignore the comments, I dunno why it says ring of protection, but eh. So the raw code for Old Halberd is

Code: Select all

I07N

To use:
1. Highlight the spot where you want it to drop (Meaning click on a unit or building).
2. Type -spawn I07N (If it looks like this, the first two are always a capital i and the number zero).
3. Pick it up.
4. Laugh.
5. Repeat.

Please note that if you do not do step 4, it will EVENTUALLY hate you and NEVER WORK ANYMORE![/spoiler]
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jasonk
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Re: [Only JJCP] Gaia's Retaliation RPG 1.1b New Version

Post by jasonk »

Who knows the rawcode for quest - gaias retaliation part I?

would be much help