Triggering/Skill Help

General talk about editing, cheating, and deprotecting maps.

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hermit17
Junior Member
Posts: 43
Joined: November 30th, 2008, 2:28 am

Triggering/Skill Help

Post by hermit17 »

Well I'm back after a long break. Now I am currently working on Sheep Tag from scratch. I am going to do a skill that reduces the mining duration inside the gold mine. However, even if i used the "ability level bonus" in the upgrade, the mining duration remains the same. Anyone can help me on this?
YellowAfterlife
Senior Member
Posts: 127
Joined: March 27th, 2010, 2:32 pm

Re: Triggering/Skill Help

Post by YellowAfterlife »

Add multiple ability levels for the gathering ability, and insert two triggers
First: when research is complete, take all units that have level of gathering unequal to zero, and increase by one.
Second: when unit enters entire map, and has gathering ability unequal to zero, set its gathering level to (research level+1).
hermit17
Junior Member
Posts: 43
Joined: November 30th, 2008, 2:28 am

Re: Triggering/Skill Help

Post by hermit17 »

how do you make it work for the player that have just finished researching?