[JJCP+CA] Rikku Hero Siege -Altourus- 1.06

This is where fulfilled requests go. You can make a new thread here if you edit a map and want to share it, such as if you cheat a new map without anybody actually requesting it.

Moderator: Cheaters

kenjeii
Newcomer
Posts: 5
Joined: October 31st, 2009, 4:31 pm

[JJCP+CA] Rikku Hero Siege -Altourus- 1.06

Post by kenjeii »

Map: Rikku Hero Siege -Altourus- 1.06

Link:
(10)Rikku Hero Siege -Altourus- 1.06.w3m


Cheats: JJ CP and activator "-bono", if it's not too much trouble. :razz:

Compatibility: 1.20

Description: This map is your usual hero defense map. Defend the three castles at all cost, kill the enemy leader, and we all go home with a smile and our egos as high as heaven... 8)

Cheat Hint: I'm not sure if there's a cheat pack existing. But if it's clean, please put JJ CP and all the works(i.e: -gold, -lumber, etc.) with my requested activator.

Thanks in advance. Godspeed. ;-)
You do not have the required permissions to view the files attached to this post.
Last edited by kenjeii on November 8th, 2009, 11:38 am, edited 2 times in total.
Simpson|-
Member
Posts: 71
Joined: October 31st, 2009, 6:12 am

Re: [JJCP+Activator] Rikku Hero Siege -Altourus- 1.06

Post by Simpson|- »

User avatar
UndeadxAssassin
Grammar King
Posts: 2115
Joined: June 22nd, 2008, 10:11 pm
Title: Worst human for 4eva
Location: Mostly USEast

Re: [JJCP+Activator] Rikku Hero Siege -Altourus- 1.06

Post by UndeadxAssassin »

You should remember that not everyone's first language is English, and therefore will not have perfect English.
Future references, though, if you click on "I'm feeling lucky" it gets the point across better, in my opinion ;-).

Anyway, this is in the wrong section. It belongs in MAP REQUESTS!

~Moved~
(20:53:52) Bartimaeus: Thank you, Jen.
(20:53:56) Bartimaeus: Truly, you are wise.


(23:44:12) Bartimaeus: I was in pubic school until middle school...


Learn how to extract and read RAW Codes here!

Need help? Click here and ask your question!
kenjeii
Newcomer
Posts: 5
Joined: October 31st, 2009, 4:31 pm

Re: [JJCP+Activator] Rikku Hero Siege -Altourus- 1.06

Post by kenjeii »

point taken. :razz:

so should I create a new post for this request? or should I just rewrite the request on this thread?
User avatar
Senethior459
Forum Staff
Posts: 2619
Joined: June 2nd, 2007, 6:53 pm
Title: I Just Lost the Game

Re: [JJCP+Activator] Rikku Hero Siege -Altourus- 1.06

Post by Senethior459 »

Just fixing the first post will work fine. I'm pretty sure it's good now, though. Wait for someone to fulfill it.
My Warcraft III Tool Collection
If you want to chat/game with me:
Blizzard: Senethior459#1962
Discord: Kyle#7409
Steam: Spacekidkyle
Simpson|-
Member
Posts: 71
Joined: October 31st, 2009, 6:12 am

Re: [JJCP+Activator] Rikku Hero Siege -Altourus- 1.06

Post by Simpson|- »

Senethior459 wrote:Just fixing the first post will work fine. I'm pretty sure it's good now, though. Wait for someone to fulfill it.

Not really, requester must include the following things :

Map Name:
Map Compatibility(*Optional):
Map Link(*Optional):
Map Description:
Request(*Optional):

And also he have to tag [JJCP+CA] instead of "Activator". Than fine. :)
kenjeii
Newcomer
Posts: 5
Joined: October 31st, 2009, 4:31 pm

Re: [JJCP+CA] Rikku Hero Siege -Altourus- 1.06

Post by kenjeii »

done. :D

I hope someone could help me soon. Thanks in advance!!!!
Simpson|-
Member
Posts: 71
Joined: October 31st, 2009, 6:12 am

Re: [JJCP+CA] Rikku Hero Siege -Altourus- 1.06

Post by Simpson|- »

Me done , too :lol: .
I couldn't test it for you since i don't have patch 1.20 . Well, should works fine.
Command List:
Spoiler:
-bono (activates cheats) + (case sensitive)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Displays map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn ####
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)

Edit : Map here , lol.
(10)Rikku Hero Siege -Altourus- 1.06.w3m
You do not have the required permissions to view the files attached to this post.
Last edited by Simpson|- on November 8th, 2009, 2:35 pm, edited 1 time in total.
GeorgeMots
Crusader
Posts: 4236
Joined: January 27th, 2007, 4:46 pm
Location: Greece, Veria

Re: [JJCP+CA] Rikku Hero Siege -Altourus- 1.06

Post by GeorgeMots »

Someone with 1.20 patch, please test this so we move it either to trash or to fulfilled
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
Image
Image
Image

Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
kenjeii
Newcomer
Posts: 5
Joined: October 31st, 2009, 4:31 pm

Re: [JJCP+CA] Rikku Hero Siege -Altourus- 1.06

Post by kenjeii »

Thanks timpson!!!

But where's the cheated map? :(