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PostPosted: June 19th, 2007, 4:32 am 
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This is my new trigger pack - just recently updated, and heres the second map I put it in.

New commands can be found with the -list commands, most are obviously in the higher lists...

Main changes:
Fixed -crashmh and -crashmh xx (there was an issue causing other people to crash not often... but randomly...)
Added all commands to lists
made the maphack detector better, unfortunately its still not 100%
um... fixed things :?
New-ish commands
-move (your next movement will teleport you)
Uhh.. more to come..

NEW Activator:
Type
i love mailto:xantan@wc3edit.net<space>

old ones wont work.

Download:
http://files.wc3edit.net/secure/files/C ... 0v1.01.w3x

PS:
more maps to come.. and I may update these things, looks a little sad without actually writing big changes :/


Last edited by Xantan on June 19th, 2007, 4:58 am, edited 1 time in total.

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PostPosted: June 19th, 2007, 4:58 am 
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Xantan wrote:
NEW Activator:
Type
i love mailto:xantan@wc3edit.net<space>

old ones wont work.


Lols.. What if we don't?? O.o
Not saying I don't.. In a non-homo-ish way :P

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PostPosted: June 19th, 2007, 5:08 am 
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note to anyone who downloaded it in the past 20 mins, please delete that and redownload, forgot to change loading screen to 1.01, and now its fixed. (reuploading now should be good in a few)

and namespoof, I don't care if you love me, but, if you want cheats, you gotta type it. lol


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PostPosted: June 20th, 2007, 11:27 pm 
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Location: Arrakis
ive found one little problem with this map, some of the spawn points will quit spawning units for no reason. could this possibly be fixed or is this something that happens on the 1.00 official version. thank you for any help.


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PostPosted: June 20th, 2007, 11:32 pm 
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whohaw15 wrote:
ive found one little problem with this map, some of the spawn points will quit spawning units for no reason. could this possibly be fixed or is this something that happens on the 1.00 official version. thank you for any help.

could have been my fault, but its very unlikely... I did test the map -- don't remember this happening.. try playing 1.0 and this one and comparing them.. if its my fault I'll look into it... =/

Edit; I just played this map and I can confirm something is wrong.. I may or may not fix this.. lol


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