[Any CP+CA] Diablo III

This is where fulfilled requests go. You can make a new thread here if you edit a map and want to share it, such as if you cheat a new map without anybody actually requesting it.

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lounex
Junior Member
Posts: 29
Joined: July 28th, 2009, 4:08 pm

[Any CP+CA] Diablo III

Post by lounex »

Hello, could you please cheat this map?

Link : in attachment

Compatability : 1.24b

Cheats : ANY CP

Activation Code : -haxrulz<space><space>

Thanks in advance
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Slickslime
Forum Staff
Posts: 543
Joined: October 7th, 2008, 5:41 am

Re: [any cp] Diablo III

Post by Slickslime »

done and tested
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Hakujitsumu
Newcomer
Posts: 3
Joined: October 24th, 2009, 2:27 pm
Location: Asia Sever

Re: [any cp] Diablo III

Post by Hakujitsumu »

CP test result: normalcy

Good.
[=ryCgg=]
Senior Member
Posts: 152
Joined: October 5th, 2009, 7:31 am
Title: Taiwan, Singapore
Location: Here!? XD

Re: [any cp] Diablo III

Post by [=ryCgg=] »

Slickslime wrote:done and tested

I have a couple question.

What cheatpack you inserted? What is the activator? I don't know the commands, how?

Edit : lounex, fix your topic tittle to [Any CP+CA] since you request custom activator.
Slickslime
Forum Staff
Posts: 543
Joined: October 7th, 2008, 5:41 am

Re: [any cp] Diablo III

Post by Slickslime »

Whooops sorreh. It's JJ CP.
Spoiler:
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)