Arrow Key Activator v.4 (1.24 patch) [JJ CP]

Cheatpacks and learning how to use them, as well as other guides for manipulating maps.

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matchai
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Posts: 1121
Joined: July 14th, 2007, 2:51 pm

Arrow Key Activator v.4 (1.24 patch) [JJ CP]

Post by matchai »

Arrow Key Activator [JJ CP]

Idea by:
matchai and Senethior469

Written by:
Ozzapoo

Special thanks to:
qweasd011 and Fatherspace



Special Activator:
U
p+Up+Down+Down+Left+Right+Left+Right (Arrow Keys)

Commands:

Spoiler:
Up+Up+Down+Down+Left+Right+Left+Right (Activates Cheats)
-
gold #
-
lumber #
-
int #
-
agi #
-
str #
-
lvl #
-
xp #
-hp #
-
mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-
unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-
invul
-
vul
-
kill
-
mana (Mana stays at 100%)
-
invis (makes unit invisible)
-
vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-
setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-
clearkeys (Clears bindings)
-showkeys (Shows bindings)
-
mh (Dispalys map, no server splits, hopefully)
-
setname
-sise #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-
ufast (Research is instant)(To disable one of these commanthis add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-
unally ##
-soff (share off)
-spawn #### (List)
-
ground ####
-add ####
-
remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## [name] (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-
dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-
noreplay
-
kick ## [message]
-tele (sets patrol to teleport)
-note (sets it back to normal)
-
reg [kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown] (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-
stop (Disable unit commands)
-
resume (Enables them)
-area #### #### (First #'s are sise 2nd Rawcode, then click where you want it)
-
autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-
cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-
nounit (Disables -unit)
-act [activator] (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-
itemid (Shows the unit's item rawcode in first slot)
-
destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adthis hp to any unit, neethis to be divisable by 50)
-colors (Displays player numbers by color)
-
say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)


If you want to change the Arrow Keys for the activator, change what is here:

Image

L = Left
R = Right
U = Up
D = Down

Download ArrowKey Activator v.4 here:
Activator.zip


Previous Versions:
Spoiler:
Activator.zip

Activator.zip

Have Fun! ;-)

If you have any ideas of your own that should be added please post it and we will take a look at it :D
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Last edited by matchai on August 30th, 2009, 2:56 am, edited 21 times in total.
caiocarv
Junior Member
Posts: 28
Joined: February 2nd, 2009, 12:23 am

Re: Arrow Key Activator [JJ CP]

Post by caiocarv »

Nice man.. but i think this is not advantage..
User avatar
matchai
Forum Staff
Posts: 1121
Joined: July 14th, 2007, 2:51 pm

Re: Arrow Key Activator [JJ CP]

Post by matchai »

how is it not an advantage?

No one will guess the code, it is easier to type, you don't have to go to observer to type it ect...
caiocarv
Junior Member
Posts: 28
Joined: February 2nd, 2009, 12:23 am

Re: Arrow Key Activator [JJ CP]

Post by caiocarv »

yeah it is.. but you need to put the commands in observers anyway ;-)
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Ken
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Posts: 949
Joined: January 29th, 2009, 5:35 pm
Title: LHC
Location: Canada

Re: Arrow Key Activator [JJ CP]

Post by Ken »

You don't have to. It's mostly the activator you keep secret, so nobody can get the same privileges as you.

But anyway, this is a great idea. I, personally, love it. And the fact that you're using the Konami Code makes it even better.
Spoiler:
xkiska wrote:BARTIMEAUS is more understandable then u
Senethior459 wrote:Wow, Dream Theatre reminds me of Dragonforce, but with real skill.
Ozzapoo wrote:We laughed, we cried. Trashed.
FatherSpace: You don't find smart chicks hawt?
GeorgeMots: not anymore, im fed up with that kind of girls
FatherSpace: lol
FatherSpace: What happened?
GeorgeMots: most smart girls find out that i date/do/see other girls....
FatherSpace: ...
FatherSpace: So monogamy is your enemy?
Bartimaeus: Hmm, well, I hope my sister hasn't been kidnapped.
FatherSpace: What happened, Bart?
Bartimaeus: She walked out of the house saying that she was going over to some friends, and it's been like two hours, and my mom is trying to get a hold of her, which she's been unable to.
Bartimaeus: I can also hear three car alarms going off.
GeorgeMots: how old is she?
Bartimaeus: I haven't a clue. Probably 17.
UndeadxAssassin: wut
AbusivePie: You don't know how old your sister is?
Bartimaeus: Nope.
UndeadxAssassin: Epic fail
GeorgeMots: is she cute??
Bartimaeus: So, uh, how about you get into the Christmas spirit and put that avatar on before I do it myself and take away your bloody avatar-changin' rights?
UndeadxAssassin: If I thought of a random one...
UndeadxAssassin: Like....
UndeadxAssassin: I'll get back to you on that
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omnimancer
Old Wrinkly Member
Posts: 244
Joined: August 30th, 2008, 5:09 pm
Title: Hah changed my title

Re: Arrow Key Activator [JJ CP]

Post by omnimancer »

So It's no longer possible to activate the cheats by chat command?
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matchai
Forum Staff
Posts: 1121
Joined: July 14th, 2007, 2:51 pm

Re: Arrow Key Activator [JJ CP]

Post by matchai »

not with this cheatpack...
initialD
Some Honorary Title
Posts: 1781
Joined: June 8th, 2007, 5:08 am
Title: Angry Bird

Re: Arrow Key Activator [JJ CP]

Post by initialD »

hm......
you could actually put 2x activation method in it. But whatever.
this could become laggy after the host play with this cp for a few games.
wc3 is a stupid machine that will create many memory glitches with such triggers.
whatever.
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antivirus
Senior Member
Posts: 101
Joined: January 20th, 2009, 12:39 pm

Re: Arrow Key Activator [JJ CP]

Post by antivirus »

Click I think this is better.Damn it I type my activator in ALL if they try the don't get jack shit...
initialD wrote:hm......
you could actually put 2x activation method in it. But whatever.
this could become laggy after the host play with this cp for a few games.
wc3 is a stupid machine that will create many memory glitches with such triggers.
whatever.
And how he said its buggy
LoL What was i Smoking when i talked to You?
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Ozzapoo
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Posts: 2247
Joined: November 2nd, 2007, 10:34 pm
Location: Melbourne
Contact:

Re: Arrow Key Activator [JJ CP]

Post by Ozzapoo »

Uhm....What? Did senethior even do anything? I don't see any modifications he made, and I don't think you have to press the keys within two seconds of eachother....wth?
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