Code:
Untitled Trigger 001
Events
Player - Player 1 (Red) types a chat message containing -kick as A substring
Player - Player 2 (Blue) types a chat message containing -kick as A substring
Player - Player 3 (Teal) types a chat message containing -kick as A substring
Player - Player 4 (Purple) types a chat message containing -kick as A substring
Player - Player 5 (Yellow) types a chat message containing -kick as A substring
Player - Player 6 (Orange) types a chat message containing -kick as A substring
Player - Player 7 (Green) types a chat message containing -kick as A substring
Player - Player 8 (Pink) types a chat message containing -kick as A substring
Player - Player 9 (Gray) types a chat message containing -kick as A substring
Player - Player 10 (Light Blue) types a chat message containing -kick as A substring
Player - Player 11 (Dark Green) types a chat message containing -kick as A substring
Player - Player 12 (Brown) types a chat message containing -kick as A substring
Conditions
(Substring((Entered chat string), 1, 5)) Equal to -kick
(Triggering player) Equal to Host
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Substring((Entered chat string), 7, 20)) Equal to blue
Then - Actions
Game - Defeat Player 2 (Blue) with the message: (You've Been Booted, Compliments Of: + Player_Names[(Player number of (Triggering player))])
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Substring((Entered chat string), 7, 20)) Equal to teal
Then - Actions
Game - Defeat Player 3 (Teal) with the message: (You've Been Booted, Compliments Of: + Player_Names[(Player number of (Triggering player))])
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Substring((Entered chat string), 7, 20)) Equal to purple
Then - Actions
Game - Defeat Player 4 (Purple) with the message: (You've Been Booted, Compliments Of: + Player_Names[(Player number of (Triggering player))])
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Substring((Entered chat string), 7, 20)) Equal to yellow
Then - Actions
Game - Defeat Player 5 (Yellow) with the message: (You've Been Booted, Compliments Of: + Player_Names[(Player number of (Triggering player))])
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Substring((Entered chat string), 7, 20)) Equal to orange
Then - Actions
Game - Defeat Player 6 (Orange) with the message: (You've Been Booted, Compliments Of: + Player_Names[(Player number of (Triggering player))])
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Substring((Entered chat string), 7, 20)) Equal to pink
Then - Actions
Game - Defeat Player 8 (Pink) with the message: (You've Been Booted, Compliments Of: + Player_Names[(Player number of (Triggering player))])
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Substring((Entered chat string), 7, 20)) Equal to gray
Then - Actions
Game - Defeat Player 9 (Gray) with the message: (You've Been Booted, Compliments Of: + Player_Names[(Player number of (Triggering player))])
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Substring((Entered chat string), 7, 20)) Equal to light blue
Then - Actions
Game - Defeat Player 10 (Light Blue) with the message: (You've Been Booted, Compliments Of: + Player_Names[(Player number of (Triggering player))])
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Substring((Entered chat string), 7, 20)) Equal to dark green
Then - Actions
Game - Defeat Player 11 (Dark Green) with the message: (You've Been Booted, Compliments Of: + Player_Names[(Player number of (Triggering player))])
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Substring((Entered chat string), 7, 20)) Equal to brown
Then - Actions
Game - Defeat Player 12 (Brown) with the message: (You've Been Booted, Compliments Of: + Player_Names[(Player number of (Triggering player))])
Else - Actions