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 Post subject: [Edit]TMAB 1.0A
PostPosted: October 21st, 2014, 5:55 pm 
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Joined: July 21st, 2011, 7:16 am
Posts: 55
Map Name: Toaru Magic Ani Battle
Description: Your usual korean anime arena
What Needed: enable ghost hosting
Thanks in advance :!:


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 Post subject: Re: [Edit]TMAB 1.0A
PostPosted: October 22nd, 2014, 1:08 pm 
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Check this out
http://forum.wc3edit.net/deprotection-cheating-f64/how-to-fix-mpq-moonlight-t29682.html


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 Post subject: Re: [Edit]TMAB 1.0A
PostPosted: October 22nd, 2014, 2:19 pm 
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Finally an understandable guide, many thanks :)
Also, could you check mbcs map protection, cuz i tried to unhex it following that guide http://forum.wc3edit.net/deprotection-cheating-f64/how-to-unhex-mpq-somj2hm16-t28627.html and i think it was modified from the original one.


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 Post subject: Re: [Edit]TMAB 1.0A
PostPosted: October 22nd, 2014, 2:43 pm 
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Can you please upload the map?


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 Post subject: Re: [Edit]TMAB 1.0A
PostPosted: October 22nd, 2014, 3:18 pm 
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Joined: July 21st, 2011, 7:16 am
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my bad


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 Post subject: Re: [Edit]TMAB 1.0A
PostPosted: October 22nd, 2014, 10:55 pm 
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Joined: October 15th, 2010, 10:40 pm
Posts: 119
JustANewbie wrote:



its been a while since i last saw you.


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 Post subject: Re: [Edit]TMAB 1.0A
PostPosted: October 23rd, 2014, 4:49 am 
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You are right, I can't figure out how to fix that map, it shows nothing after fixing.


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 Post subject: Re: [Edit]TMAB 1.0A
PostPosted: October 23rd, 2014, 6:11 pm 
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Joined: July 21st, 2011, 7:16 am
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ah that's a shame...thanks for trying though


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 Post subject: Re: [Edit]TMAB 1.0A
PostPosted: October 24th, 2014, 11:50 pm 
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[WhiteChaos] wrote:
ah that's a shame...thanks for trying though



the map uses Somj2hM16 for mbcs


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 Post subject: Re: [Edit]TMAB 1.0A
PostPosted: October 26th, 2014, 9:14 pm 
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Joined: October 21st, 2013, 4:18 pm
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It's actually really easy to restore it... However first will be to break it and extract all of the files... I restored it for WE but have 40 missing files...


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