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United Warcraft 3 map hacking!
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PostPosted: October 8th, 2009, 11:49 pm 
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Joined: September 30th, 2009, 10:44 pm
Posts: 8
All of what you said (the first few lines) is correct. I'm using patch 1.24b, and I've only tried saving the map to make sure it works so far, but I'm getting the problems mentioned. I'm not sure what is meant by "not working phase," but the deprotected map I downloaded is in the second post of the first page.


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PostPosted: October 9th, 2009, 12:14 am 
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Joined: February 24th, 2009, 1:31 pm
Posts: 3815
Location: JEW LAND
kk so this is what im asking u to do.

1) re-download the deprotected map
2) open the deprotected map using JNG
3) save the map without changing anything.. just open > save > close JNG
4) check if map works.
5a) if it works. hf with ur deprotected map
5b) if it doesnt work. upload it and ill have a look

_________________
Image
Spoiler:
(02:24:09)
Code:
ChatBot: FatherSpace logs into the Chat.
(02:24:28) Lanaya: Gtfo ken.
(02:24:33) ChatBot: FatherSpace logs out of the Chat.
(02:24:40) Lanaya: Thought so. bitch.
(02:24:44) ChatBot: FatherSpace logs into the Chat.
(02:24:48) FatherSpace: Can I come back yet?
(02:24:51) Lanaya: What'd i say earlier.
(02:24:51) Lanaya: No.
(02:24:58) FatherSpace: Let's try this...
(02:25:01) ChatBot: Lanaya has been logged out (Kicked).
Code:

(14:33:51) 2Pac: Do you know what'S so funny?
(14:34:01) Lanaya: No, please show me.
(14:34:07) 2Pac: This.
(14:34:09) ChatBot: Lanaya has been logged out (Kicked).
(14:34:10) 2Pac:


Code:
(14:35:59) haxorico: No one will belive me if I say "I got this song from 2pac on MSN" lolz ^^
(14:36:02) Lanaya: lolz.
(14:36:16) 2Pac: I AIN'T DEAD FFS.
(14:36:26) 2Pac: I'm a living legend, y'now.
(14:37:17) haxorico: why is 2Pac a legend?
(14:37:28) Lanaya: He's the worse rapper evar.

Code:
(15:42:51) Lanaya: can i suck , . . .

Code:
(13:55:21) ChatBot: 2Pac rolls 1d100 and gets 1.
(13:55:21) ChatBot: haxorico rolls 1d2 and gets 2.
(13:55:27) haxorico: owned?

Code:
GeorgeMots: xplain what happens in SP. Why cant you save?
dast.-:i need play with 2 players

Code:
(21:53:08) (673237): plzplzplz, im sorry about before.
(21:53:26) FatherSpace: I'm sorry you were born.
(21:53:31) ChatBot: (673237) has been logged out (Kicked).


Code:
(10:08:02) Bartimaeus: you do know run I youtube channel for my favorite music, right?


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PostPosted: October 9th, 2009, 1:41 pm 
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Joined: September 30th, 2009, 10:44 pm
Posts: 8
I did everything you asked, and the result is what the attached screenshot shows. I've uploaded the original deprotected map file, and the resulting map file (the smaller file) when saved once with NG Editor. I'd appreciate it if you could fix the problem.


You do not have the required permissions to view the files attached to this post.


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PostPosted: October 9th, 2009, 1:56 pm 
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Joined: October 5th, 2009, 7:31 am
Posts: 184
Location: Here!? XD
Title: Taiwan, Singapore
Do you know what JNG stand for? It's stand for JassNewGen.

And deprotected map will make the unit/objects/items etc gone, you need to restore it manually. And basically, you don't need deprotect a map to edit 'its' stuff. Just do this simple step and it should works.

Senethior459 wrote:
That tends to happen with deprotections. Just open the original, protected map in MPQMaster, extract the war3map.w3* files, and import them with the Object Manager in WE, edit , save.Now, open the edited map with MPQMaster again, extract the edited war3map.w3* files to anywhere you like ,close.Open the original, protected map and import the edited war3map.w3* files back into it. And you're done! :D

List of war3map.* files:
war3map.w3t - Items
war3map.j - Jass Triggers
war3map.wts - Strings
war3map.w3t - Items
war3map.w3u - Units
war3map.w3b - Destructibles
war3map.doo - Doodads
war3map.w3a - Abilities
war3map.w3h - Buffs/Effects
war3map.w3q - Upgrades
war3map.w3e - Terrain
war3map.wtg - Gui triggers


Understand it?


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PostPosted: October 9th, 2009, 8:45 pm 
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Joined: September 30th, 2009, 10:44 pm
Posts: 8
It works now. Thanks for the help.


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