[JJCP]Gaia's Retaliation RPG v310110

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FurryMoogle
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[JJCP]Gaia's Retaliation RPG v310110

Post by FurryMoogle »

Tested and it works.
Spoiler:
-cheats<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)

Gaias Retaliation ORPG v310110.w3x
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Spoiler:
Luciferianism wrote:
BlueBean wrote:
Luciferianism wrote:Guess what? JASS still looks the same.


LOL Luciferianism, good one. Sorry Luciferianism, i thought it was going to have a message or something when in SP mode. But it turns out it will auto pause, thanks Luciferianism, taught me something there.


Auto-Pause?
Are you high?!?!

Code: Select all

call ForForce(bj_FORCE_ALL_PLAYERS,function ZX)

Well, let's look at function ZX...

Code: Select all

function ZX takes nothing returns nothing
call CustomDefeatBJ(GetEnumPlayer(),"혼자서는 안되요 ^^")


Wait, let's look at LITTLE closer...

Code: Select all

CustomDefeatBJ


Idk about you, but that looks like it might uh... oh idk... defeat the player?
ytrewq
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Re: [JJCP]Gaia's Retaliation RPG v310110

Post by ytrewq »

Lopaki will be sad.
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mike5227
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Joined: January 10th, 2010, 8:17 pm

Re: [JJCP]Gaia's Retaliation RPG v310110

Post by mike5227 »

It wont let you save on single player. Can you fix that?
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FurryMoogle
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Posts: 58
Joined: June 2nd, 2007, 6:21 pm

Re: [JJCP]Gaia's Retaliation RPG v310110

Post by FurryMoogle »

Play on LAN or Battle.net.
Spoiler:
Luciferianism wrote:
BlueBean wrote:
Luciferianism wrote:Guess what? JASS still looks the same.


LOL Luciferianism, good one. Sorry Luciferianism, i thought it was going to have a message or something when in SP mode. But it turns out it will auto pause, thanks Luciferianism, taught me something there.


Auto-Pause?
Are you high?!?!

Code: Select all

call ForForce(bj_FORCE_ALL_PLAYERS,function ZX)

Well, let's look at function ZX...

Code: Select all

function ZX takes nothing returns nothing
call CustomDefeatBJ(GetEnumPlayer(),"혼자서는 안되요 ^^")


Wait, let's look at LITTLE closer...

Code: Select all

CustomDefeatBJ


Idk about you, but that looks like it might uh... oh idk... defeat the player?
subma
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Joined: October 19th, 2009, 6:47 am

Re: [JJCP]Gaia's Retaliation RPG v310110

Post by subma »

Thanks!! i dont want SP ^^
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redredxx2
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Re: [JJCP]Gaia's Retaliation RPG v310110

Post by redredxx2 »

Single Player It Freezes when u try to choose
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UndeadxAssassin
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Re: [JJCP]Gaia's Retaliation RPG v310110

Post by UndeadxAssassin »

Read the tags, this only has JJ's CP. Single player isn't enabled.
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redredxx2
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Re: [JJCP]Gaia's Retaliation RPG v310110

Post by redredxx2 »

aw shit...
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mike5227
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Re: [JJCP]Gaia's Retaliation RPG v310110

Post by mike5227 »

ALL YOU HAVE TO DO IS PLAY ON LOCAL AREA NETWORK BY YOURSELF AND IT WONT FREEZE OR KICK YOU.
Nekochibi
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Re: [JJCP]Gaia's Retaliation RPG v310110

Post by Nekochibi »

it kicks me off the game on the loading page?
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