[JJCP]Fairy Tail - Six General Magic 2.0

This is where fulfilled requests go. You can make a new thread here if you edit a map and want to share it, such as if you cheat a new map without anybody actually requesting it.

Moderator: Cheaters

snoopy1401
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Posts: 11
Joined: October 11th, 2012, 9:01 pm

[JJCP]Fairy Tail - Six General Magic 2.0

Post by snoopy1401 »

Map Link:http://wc3.nibbits.com/maps/download/137319/
Map name:Fairy Tail - Six General Magic 2.0
Request: I would like you to add jjcp to it and the activator is -snoop(space)(space)
thanks you :)
nhuthao
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Joined: August 11th, 2012, 4:54 am

Re: [JJCP]Fairy Tail - Six General Magic 2.0

Post by nhuthao »

move post in Map Requests
snoopy1401
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Re: [JJCP]Fairy Tail - Six General Magic 2.0

Post by snoopy1401 »

nhuthao wrote:move post in Map Requests

and where you think it is ?
Kyoshiro
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Re: [JJCP]Fairy Tail - Six General Magic 2.0

Post by Kyoshiro »

You posted it in Deprotection and Cheating
If you have any questions drop in by chat sometime, chances are there'll be someone who can help you that's afking there, so the next best thing is to click the link on UndeadxAssassin's Sig and ask your question there.
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whitegun
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Re: [JJCP]Fairy Tail - Six General Magic 2.0

Post by whitegun »

Map already cheated, Activator is: "-feedindota"
darkmagicgod
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Re: [JJCP]Fairy Tail - Six General Magic 2.0

Post by darkmagicgod »

whitegun thats not what he asked of
Spoiler:
(19:16:47) UndeadxAssassin: Well, I mean, while I'm banning you, I might as well point out how much you fail to make you feel even worse, right?
(19:17:05) darkmagicgod: I guess =[
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Bartimaeus
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Re: [JJCP]Fairy Tail - Six General Magic 2.0

Post by Bartimaeus »

We don't do activator changes when a good reason for it isn't given. Moved to fulfilled.
snoopy1401
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Joined: October 11th, 2012, 9:01 pm

Re: [JJCP]Fairy Tail - Six General Magic 2.0

Post by snoopy1401 »

mmmm..srry for wrong post..but cant find map request...so ..and thanks you whitegun..:D