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PostPosted: August 25th, 2009, 10:49 pm 
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Joined: June 24th, 2007, 10:35 pm
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Title: WC3Edit's Spaz
Map name: DBZ Tribute Elite 2.1c

Info: You pick a player on good or evil, level up, kill sagas, and win by pwning the other team.

Here is the link.

My evil demands: I would like to get a war3map.w3u file of this map that I can import into a blank map.

Compatibility: This map works with 1.24b and some older versions

Additional Info: When opening the map with MPQ Master, all of the normal war3map files are there except war3map.w3u. The unit data is in a folder called "Units" and is composed of various .txt and .slk files. I am a noob with these kinds of files so I don't know how to import them into a blank map.

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PostPosted: August 26th, 2009, 8:08 am 
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Joined: August 15th, 2009, 9:22 am
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Title: senseR - No. 1
That means you want a UNIT rawcode or whatever rawcode?

(In that .zip files contain two folders , just click on the folder name DBZ Tribbutes and there got all the RAWRcodes. :razz:)


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PostPosted: August 28th, 2009, 7:38 pm 
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Title: WC3Edit's Spaz
I don't need the object editor rawcodes.

Like I said in my original post, I would like the war3map.w3u (unit data) file that is usually in the map.

I would also take a war3map.w3o (entire objects editor) file, as long as it has the units file in it.

Could someone please move this back to unfulfilled?

Edit: I will also take a deprotected version of the map if the object data is still in there for me to export (meaning no restoration is needed I think).

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PostPosted: September 1st, 2009, 9:10 am 
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Joined: October 21st, 2007, 6:17 am
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Location: WorLd Of WaRcrAfT
Title: 11
Tell me if this is what you wanted


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PostPosted: September 3rd, 2009, 2:30 am 
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Title: WC3Edit's Spaz
It is :shock:

I love you man. :lol:

How did you do it?

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