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PostPosted: September 27th, 2009, 9:18 am 
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Joined: June 1st, 2009, 5:37 pm
Posts: 4
no clue how these itemcodes work! do explain a bit please!


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PostPosted: September 27th, 2009, 9:38 am 
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Joined: September 15th, 2009, 7:20 am
Posts: 231
HotOnIce wrote:
no clue how these itemcodes work! do explain a bit please!

Well, just like this.

Quote:
call OoOO0ooO(1+0,"Rusty Dagger","Dagger_01",1,"1;01;;;00;0000032;0000;0;0;0;0;0;0","009;0003;000;0000;000;0000;000;0000","A plain old rusty dagger. The blade looks like it's going to fall apart at any moment.")


In the itemcodes file, you will see something like that. And you see the number is 1+0 means, 1+0=1.
That means if you type -spawn 1 , it will give you a level 1 Rusty Dagger. Etc etc..

So if your maths fail, than sorry. :(

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PostPosted: September 28th, 2009, 4:58 am 
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Got it thanks!


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