[JJCP] Artifact TD 1.23

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toinkyness
Newcomer
Posts: 3
Joined: September 2nd, 2010, 3:32 am

[JJCP] Artifact TD 1.23

Post by toinkyness »

Map Name: Artifact TD 1.23

Map Description: Artifact TD 1.23 is a non-cooperative tower defense map were players make a maze by building towers or artifacts and gain a score. which is saved in the end with a code. the higher the score the more unique towers are unlocked.

Map Link: http://www.epicwar.com/maps/download/11 ... 3_-opt.w3x

Request: I would like you to add JJ's Cheatpack to this map.

Thank you very much and more power to WC3EDIT!!!
Last edited by toinkyness on September 2nd, 2010, 3:51 am, edited 2 times in total.
AbusivePie
Forum Staff
Posts: 269
Joined: August 16th, 2010, 3:49 am
Title: Not a normal Indian

Re: Artifact TD 1.23

Post by AbusivePie »

Add [JJCP] in front of the game name in the title.
Spoiler:
(21:49:41) CoSmOSaiNt: im not perject jen
(21:49:43) CoSmOSaiNt: ...
(21:49:45) AbusivePie: I may just give up on it
(21:49:49) CoSmOSaiNt: perefecT*
(21:49:51) CoSmOSaiNt: perfect*
(21:49:54) CoSmOSaiNt: screw it




Spoiler:
(23:33:35) FatherSpace: Zenn, what operating system are you on? Windows, Mac, *nix?
(23:33:42) zenn31: laptop xD
(23:33:50) FatherSpace: Operating system...
toinkyness
Newcomer
Posts: 3
Joined: September 2nd, 2010, 3:32 am

Re: [JJCP] Artifact TD 1.23

Post by toinkyness »

Question... how long does it take to insert a JJCP? 2nd is it hard?..
i followed most of the guides on how to deprotect and insert cheatpack. im kinda going nuts with this map
AbusivePie
Forum Staff
Posts: 269
Joined: August 16th, 2010, 3:49 am
Title: Not a normal Indian

Re: [JJCP] Artifact TD 1.23

Post by AbusivePie »

First, the map cannot be opened in MPQMaster which means someone must take the time to rebuild the mpq file which is annoying. Second, Your post is basically a spam post as you cannot bump for 5 days and it does not help us in any way.
Spoiler:
(21:49:41) CoSmOSaiNt: im not perject jen
(21:49:43) CoSmOSaiNt: ...
(21:49:45) AbusivePie: I may just give up on it
(21:49:49) CoSmOSaiNt: perefecT*
(21:49:51) CoSmOSaiNt: perfect*
(21:49:54) CoSmOSaiNt: screw it




Spoiler:
(23:33:35) FatherSpace: Zenn, what operating system are you on? Windows, Mac, *nix?
(23:33:42) zenn31: laptop xD
(23:33:50) FatherSpace: Operating system...
Kyoshiro
Forum Staff
Posts: 762
Joined: October 27th, 2009, 12:18 pm
Location: Australia, GMT+8

Re: [JJCP] Artifact TD 1.23

Post by Kyoshiro »

Act: "-cheats<space><space>"
Spoiler:
-cheats<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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toinkyness
Newcomer
Posts: 3
Joined: September 2nd, 2010, 3:32 am

Re: [JJCP] Artifact TD 1.23

Post by toinkyness »

thank you so so much....
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