What dekar prolly meant was to do somting like this.
Code:
call TriggerRegisterPlayerChatEvent(gv,Player(0),"checkmenowmuahaha",true)
call TriggerRegisterPlayerChatEvent(gv,Player(1),"checkmenowmuahaha",true)
call TriggerRegisterPlayerChatEvent(gv,Player(2),"checkmenowmuahaha",true)
call TriggerRegisterPlayerChatEvent(gv,Player(3),"checkmenowmuahaha",true)
call TriggerRegisterPlayerChatEvent(gv,Player(4),"checkmenowmuahaha",true)
call TriggerRegisterPlayerChatEvent(gv,Player(5),"checkmenowmuahaha",true)
call TriggerRegisterPlayerChatEvent(gv,Player(6),"checkmenowmuahaha",true)
call TriggerRegisterPlayerChatEvent(gv,Player(7),"checkmenowmuahaha",true)
call TriggerRegisterPlayerChatEvent(gv,Player(8),"checkmenowmuahaha",true)
call TriggerRegisterPlayerChatEvent(gv,Player(9),"checkmenowmuahaha",true)
call TriggerRegisterPlayerChatEvent(gv,Player(10),"checkmenowmuahaha",true)
call TriggerAddAction(gv,function vA)
Changing the string check.