General talk about editing, cheating, and deprotecting maps.
Moderator: Cheaters
Maxouille
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Posts: 12 Joined: April 14th, 2010, 11:24 am
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by Maxouille » April 20th, 2010, 6:55 pm
First : Thanks to FatherSpace and haxorico.
I'm now stuck to a few lines with return bugs (i guess...)
I've been given a solutions for the first bug but i can't get it to work still on the game. (Map ain't found, return to local area network game list)
This is where i think there are problems in the code, i still don't understand why it does work before i do any modification but doesn't after i do modifications, but nvm.
How do i fix theses please?
Posted them in the same order of the file
Spoiler :
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function FS_H2I takes handle h returns handle return h endfunction function U3 takes handle h returns integer call FS_H2I(h) return 0 endfunction
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function I4 takes handle h,string Z3 returns unit return GetStoredInteger(PE,I2S(U3(h)),Z3) return null endfunction
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function D4 takes handle h,string Z3 returns force return GetStoredInteger(PE,I2S(U3(h)),Z3) return null endfunction function F4 takes handle h,string Z3 returns weathereffect return GetStoredInteger(PE,I2S(U3(h)),Z3) return null endfunction function G4 takes handle h,string Z3 returns location return GetStoredInteger(PE,I2S(U3(h)),Z3) return null endfunction function H4 takes handle h,string Z3 returns player return GetStoredInteger(PE,I2S(U3(h)),Z3) return null endfunction function J4 takes handle h,string Z3 returns timer return GetStoredInteger(PE,I2S(U3(h)),Z3) return null endfunction function K4 takes handle h,string Z3 returns triggeraction return GetStoredInteger(PE,I2S(U3(h)),Z3) return null endfunction
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function T4 takes integer i returns timer return i return null endfunction function U4 takes real h returns real return h return .0 endfunction function W4 takes real r returns location return r return null endfunction function Y4 takes real r returns integer return r return 0 endfunction function Z4 takes integer i returns real return i return .0 endfunction
[marquee]Can i haz cheatz please? :'o [/marquee]