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PostPosted: January 8th, 2019, 8:43 am 
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Joined: January 22nd, 2012, 4:41 am
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Location: Việt Nam
Hello,

I play a map that had hidden recipe. When I open a war3map.j file. I see something like this:


Code:
function THv takes nothing returns boolean
if(not(UnitHasItemOfTypeBJ(GetManipulatingUnit(),0x4930334F)==true))then
return false
endif
if(not(UnitHasItemOfTypeBJ(GetManipulatingUnit(),0x49303932)==true))then
return false
endif
if(not(UnitHasItemOfTypeBJ(GetManipulatingUnit(),0x49303047)==true))then
return false
endif
return true
endfunction     


So, can I decode "0x493xxxx" to get the recipe?

Thank you.

Edit: Add war3map.j


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Last edited by Pio on January 8th, 2019, 9:38 am, edited 1 time in total.

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PostPosted: January 8th, 2019, 8:48 am 
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Joined: May 24th, 2013, 11:53 am
Posts: 239
give entire script?


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PostPosted: January 8th, 2019, 9:40 am 
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Xirizo wrote:
give entire script?


Add it in the first post.


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PostPosted: January 8th, 2019, 10:41 am 
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Joined: December 17th, 2011, 9:25 am
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Title: Genius
http://forum.wc3edit.net/useful-tools-f ... 26236.html
0x49303047 = $49303047 = 1227894855 = "Some Random Stupid Item Id"


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PostPosted: January 8th, 2019, 10:59 am 
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clanhinata wrote:
http://forum.wc3edit.net/useful-tools-f69/hex-fixer-v28-t26236.html
0x49303047 = $49303047 = 1227894855 = "Some Random Stupid Item Id"



Thank you for help. Actually when I convert all of it to $493xxx and use fukki hex fixer it don't work.

So I try use the hexadecimal to text and it work. You're best.

Spoiler:
Image


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PostPosted: January 8th, 2019, 11:33 am 
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Joined: November 26th, 2012, 1:01 am
Posts: 16
no need to convert
[FukKi]Hex Fixer is auto do it


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PostPosted: January 8th, 2019, 11:43 am 
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Joined: January 22nd, 2012, 4:41 am
Posts: 116
Location: Việt Nam
Ehh, I guess Hex fixer of fukki dont work for me.. Don't know what is wrong with my computer. Shhh

Edit: Oh nvm. It's because I was use Hex Fixer V27.

Redownload and it work..


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