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 Post subject: Re: HKE's CP activator
PostPosted: March 26th, 2020, 4:57 am 
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Joined: March 11th, 2020, 1:03 am
Posts: 22
Title: sore looser
I'm trying to get my head around this but all these HKEs are not helping at all. lol

Thank you very much though!

Next time I encounter a map with this cp I know where and what to look for.


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 Post subject: Re: HKE's CP activator
PostPosted: March 26th, 2020, 8:05 am 
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Also Not an Admin, but closer than devoltz
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Joined: February 14th, 2018, 5:35 am
Posts: 1268
Title: Just Another S.Mod
Whenever you press the DOWN arrow key the trigger hke_z00 will execute. As soon as you press it, the function will change this integer array to 1:
Code:
hke_Z5[hke_z15]
If you press the down arrow key again, it'll check if you have that mentioned integer as 0 or 1. If you have one, it'll change to 2, otherwise will change to 0.

That's the idea.


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