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 Post subject: Re: FAQ - Collection
PostPosted: February 11th, 2013, 3:30 pm 
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dhanielst wrote:
how about numeric rawcode?

What?

God.Is.A.Dog wrote:
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Question: Is there ways to crash people? Freeze there warcraft? Etc?

All content under this didn't work for me... or I didn't use it right?
I want a few separate functions which
1, freezes,
2, lags the warcraft for 1 player
3, desync

did anyone tested the codes given in this question

You didn't use it right. For freezing and lagging try making lots of regions.

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 Post subject: Re: FAQ - Collection
PostPosted: February 12th, 2013, 5:07 am 
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i don't get what you mean, i used SendFreeze(Player(0)), and for the others ways to crash.
what is that to do with regions?

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 Post subject: Re: FAQ - Collection
PostPosted: February 13th, 2013, 10:50 am 
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God.Is.A.Dog wrote:
i don't get what you mean, i used SendFreeze(Player(0)), and for the others ways to crash.
what is that to do with regions?

Just use any leaky natives, I think you can use forces as well? I'm not too sure.

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 Post subject: Re: FAQ - Collection
PostPosted: February 14th, 2013, 10:53 am 
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i mean like adding invisible item in fai cp?

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 Post subject: Re: FAQ - Collection
PostPosted: February 15th, 2013, 1:30 pm 
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dhanielst wrote:
i mean like adding invisible item in fai cp?

It just adds a preset ability to your unit. You can just use the same ability codes in fai's and add them using JJ's -add command or something equivalent.

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 Post subject: Re: FAQ - Collection
PostPosted: September 26th, 2017, 11:18 am 
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nice job but u should make pure rawcodes cleaning too


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 Post subject: Re: FAQ - Collection
PostPosted: September 26th, 2017, 9:10 pm 
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Joined: January 18th, 2007, 11:07 am
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Way to go resurrecting a 4 year old topic, with nothing relevant to add. I would think because you have been on this forum for 2 years you would know the rules by now.


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