Aloha wrote:
So, how can I get the Complete Listfile?
Sorry if I seem to be a pain
Open Ladik's MPQ > Open the map > Tools > W3X Name Scanner > Select "Map File Scanner" or "Live Game Scanner" if you want an more complete listfile. That process normally take some time in big maps.
After that click in "save list", re-open the map with Ladik's MPQ use an listfile with the new names, extract all files and rebuild the mpq.
How to rebuild the mpq?
File > New MPQ > In the first box, enters the new map name. > In the secont box, select the original map.
Click in next and select the second circle option "Build the MPQ archive from a file or directory" choose the folder where are the extracted files.
Maybe files with the name "File0000003" crash the process, so use only the known files.
Your map isn't complete, so you need to add these unknows files in your new map.
From that point, idk more what to do.
But i guess if you save the new map and put that in xdep and add the unknows files into it, should work.
So if that work, you will have an new mpq without protection.
There's an easy way to do it but you need to unhex the MPQ
I only know the MPQ Somj and Moonlight hex, idk what is the hex protection in that map.
I hope that help.