For some time now, I've been trying to edit Elimination Tournament so that there are unlimited flag captures and infinite time. I can read Jass very well, and I understand most of the code (blearhg the Particle System is so complex). I first tried using GhettoChild's map restoration methods. It worked out fine, after many tries. I was able to restore units, rects and cameras. I even tested the map in single player and it looked good. So I went on multiplayer to try it out with a friend, and it fatal errored right after the loading screen...
After that, I tried to re-do the same process of unprotecting the map, but for some reason, the globals weren't all declared... or they were badly named. I had like 3000 lines of globals that weren't declared... I figured that way wouldn't work.
I finally tried to simply open the protected map in a MPQ editor, and modify the war3map.j file directly. I syntax checked my code, and it was fine. I re-insterted it, and tried it out. It froze on the team selection pre-game screen... I'm 500% stumped. Can anyone help me on this?
http://www.epicwar.com/maps/download/19 ... 1%2C4c.w3x^^Link to the map^^