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 Post subject: (Request) Castle Fight
PostPosted: April 11th, 2007, 12:32 am 
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Joined: April 8th, 2007, 12:19 am
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http://www.epicwar.com/maps/16263/

castle fight is a 5v5 battle between builders only.
your builder can be 1 of 8 races and cant go past a certain area.
Each building it builds increases income, which is used to make more building and so on.
The ultimate goal is to destroy the enemies castle up to 4 times to win.

All i want is a deprotection, i can add in what i want from there.

Thanks in advance


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 Post subject:
PostPosted: April 11th, 2007, 4:46 am 
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Joined: March 7th, 2007, 7:04 am
Posts: 248
deprotect this map is easy with MPQ .. unless u havent try

Ive done it maself since the map just release

lolz

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The tallest tower.. begins from the ground
Today, you are novice..
Tomorrow, you might be The Master..
And when you are..
Vosszaa will hunt you down..


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 Post subject:
PostPosted: April 12th, 2007, 12:01 am 
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I guess ill try it myself soon, i got to play Footmen Vs Grunts with a friend first.


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 Post subject:
PostPosted: April 12th, 2007, 12:04 am 
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I like this game, I rigged it for someone else two days ago. I will rig this with all my commands later tonight or tomorrow.


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 Post subject:
PostPosted: April 12th, 2007, 4:42 am 
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Xantan wrote:
I like this game, I rigged it for someone else two days ago. I will rig this with all my commands later tonight or tomorrow.


thx, ill try it myself, but if i dont post again saying i did it, it means i failed and i'd like you to post your version


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 Post subject:
PostPosted: April 12th, 2007, 5:08 am 
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Well, i did try it and failed, miserably. I got a fatal error while running xdep and didnt even get past the first step. (sob). jk, im not emo like that. Besides that, i understand all the other steps except i dont know whether or not i include the "scripts" file while extracting out of mpqmaster.

Edit: I just went back to delete the temp files and noticed i had a "yourmap.BAK" file. Is that normal?


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 Post subject:
PostPosted: April 12th, 2007, 5:35 am 
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PeakeDragon wrote:
Well, i did try it and failed, miserably. I got a fatal error while running xdep and didnt even get past the first step. (sob). jk, im not emo like that. Besides that, i understand all the other steps except i dont know whether or not i include the "scripts" file while extracting out of mpqmaster.

Edit: I just went back to delete the temp files and noticed i had a "yourmap.BAK" file. Is that normal?


Well, you tried, thats what counts.

Yes, thats normal, go ahead and direct your attention to the ini file in xdep, if make a backup is on, then yeah, it backs up your map, aka makes a copy of it and names it yourmap.bak =/

Edit: And I guess you can expect my castle fight version tomorrow. =]


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 Post subject:
PostPosted: April 12th, 2007, 5:37 am 
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ok heres my ver.

nothing fansy here just -gold xxx

dont forget to type it in observer

http://files.wc3edit.net/secure/files/C ... 0v1.06.w3x

_________________
Image

The tallest tower.. begins from the ground
Today, you are novice..
Tomorrow, you might be The Master..
And when you are..
Vosszaa will hunt you down..


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 Post subject:
PostPosted: April 12th, 2007, 9:43 am 
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Joined: March 6th, 2007, 3:42 pm
Posts: 8
theres a 1.06b version out could you please use that version Xantan?

http://gex.eeve.org/Castle%20Fight%20v1.06b.w3x

and could you call it like 1.07 or something and have no notification of cheats please :D


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 Post subject:
PostPosted: April 12th, 2007, 1:10 pm 
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Joined: January 17th, 2007, 4:22 pm
Posts: 2903
Location: Darmstadt, Germany
hmm... btw, u r a fag!

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